Team Fortress 2

Team Fortress 2

Bamboo Wrench
Sandstorm 12 Jun, 2014 @ 5:16pm
Stats + Name
Bambooziling Bambo. (name)

stats-
Pros.
+20% firing speed
+5 build rate
+ Does more crits than a frying pan
+ when destroyed it turns into a handle with a buntch of ridges where it broke off
Cons.
- can be destroyed by fire
-can only be rebuilt at resupply cabnit
-can be destroyed if you hit enemy sentry
-can be destroyed by hitting a wall
-can be destroyed by hiting a class with over 200 health
When destoyed.
+40% firing speed
- gets the range of a knife
+enemys bleed for 20 seconds
+cant be destroyed beyond its current state
+5 walkspeed
-10 health
-No criticals
Last edited by Sandstorm; 24 Jun, 2014 @ 12:55pm
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Showing 1-15 of 48 comments
Tempo 16 Jun, 2014 @ 2:38am 
lol
Saint Alfonso 17 Jun, 2014 @ 11:41am 
+On hit: +20% movement speed for 2 seconds.
+On kill (With any weapon): Increases build speed and attack speed by 20% for the rest of your life. Stacks up to 6 times.
-30% damage done
-20% base building speed.
Superfan 22 Jun, 2014 @ 10:46am 
I have an idea for the name. "The Bamboozler's Bamboo Wrench".
Juice Kelly 23 Jun, 2014 @ 9:33pm 
"Reed Whacker"

+50% faster swing time
-Buildings build 30% slower without help from Engi
deer 24 Jun, 2014 @ 1:34pm 
Originally posted by Juice:
"Reed Whacker"

+50% faster swing time
-Buildings build 30% slower without help from Engi

Liking that.
fritz 24 Jun, 2014 @ 2:23pm 
"The Made In China"

-30% Damage
+20% Swinging Speed

Builds A Wooden Sentry Doing:
-10% Dmg
-30% Firing Speed
+10% Dmg Vunerability
Fires Bombs Instead Of Bullets
Pros:
+20% faster swing speed
+Alt fire: If your wrench is lit on fire by a friendly pyro you can decide to either continue swinging with it causing enemies to start on fire on impact or alt fire to use up the wrench completely leaving you with no melee (only way to get back is through a respawn cabnit) but by using it up you can instantly replenish your health and metal fully while giving you a 3 second invisability to you and your sentry. (it also replenishes all built building health and ammo)
Cons:
-20% damage
*no random critical hits
-If lit on fire by an enemy pyro it will be destroyed automatically without the alt fire oppurtunity in 5 seconds if you are not extuingeshed by a friendly pyro or go to a respawn cabnit
Last edited by The Loathsome Barf Drinker; 28 Jun, 2014 @ 12:12pm
Ineffable 30 Jun, 2014 @ 2:35pm 
"Insulator of Construction"
Level X Insulated Woodified Wrench

Stats:
Positives:
+10% Faster Speed on Wearer
+15% Swing Rate
+Breath in Water for 40 Seconds (acts like a Snorkel).

Negatives:
-20% Vulnerable to Fire
-10% Build Rate (Equipped or Not)
-Chance to break when repairing or whacking your electrical thing to make it build faster.
birds! ! ! 4 Jul, 2014 @ 5:18am 
Originally posted by Juice:
"Reed Whacker"

+50% faster swing time
-Buildings build 30% slower without help from Engi
Love the name, but let's try this.
Reed Whacker
Pros-
Significantly faster swing rate.
Splintering wood causes enemies to bleed, but only for 3 seconds.
Mild increae in movement speed when equipped.
Cons-
Burns when an enemy Pryo ignites you, rendering it useless for 5 seconds.
Mildly slower build rate, unless another Engi help you that isn't using the Reed Whacker.
Mild damage penalty.
Juice Kelly 4 Jul, 2014 @ 9:37am 
Originally posted by Glaceon's Magic Parcel™:
Originally posted by Juice:
"Reed Whacker"

+50% faster swing time
-Buildings build 30% slower without help from Engi
Love the name, but let's try this.
Reed Whacker
Pros-
Significantly faster swing rate.
Splintering wood causes enemies to bleed, but only for 3 seconds.
Mild increae in movement speed when equipped.
Cons-
Burns when an enemy Pryo ignites you, rendering it useless for 5 seconds.
Mildly slower build rate, unless another Engi help you that isn't using the Reed Whacker.
Mild damage penalty.


The Southern Hospitality already makes people bleed though, and having a weapon be useless upon afterburn damage is kind of a huge drawback.
Volfang 6 Jul, 2014 @ 6:42am 
I think it could work as a sentry focused weapon.
Stats:
+sappers get removed in one hit
+30 faster firing speed
+15 health
+10 faster weapon switch
-100% damage
Juice Kelly 6 Jul, 2014 @ 8:44am 
Originally posted by FeaR Alphasupreme:
I think it could work as a sentry focused weapon.
Stats:
+sappers get removed in one hit
+30 faster firing speed
+15 health
+10 faster weapon switch
-100% damage

That's alot of things for one weapon to do, and doing damage to sappers is impossible if "-100% damage" is one of the stats
ComSeal 17 Jul, 2014 @ 9:09am 
+buildings cost 25% less metal
+buildings upgrade 100% faster
-25% damage
Mumsfilibabba 8 Aug, 2014 @ 10:35am 
Originally posted by Cheese_Zombie:
+buildings cost 25% less metal
+buildings upgrade 100% faster
-25% damage
Maybe -50% damage on non-spy players, else it's too overpowered!
Mumsfilibabba 8 Aug, 2014 @ 10:40am 
What about:
+20% Attack speed
+On hit of building buildings: +10%
+Does critical when should have done mini-crit
+5% Chance of critical hit
+15% movement speed when equiped
-30% damage
-On critical hit: Weapon will be destroyed, can only by cabnit's
-20% Building speed of buildings
-10% movement speed when moving buildings, or not equiped
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