Counter-Strike 2

Counter-Strike 2

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Mis-Teeq 12. juni 2014 kl. 11:03
Good TEAM map, bad PUG map.
Unfortunately I don't think this map is much of a PUG map. Too much randomness and not enough teamwork for this map. I really really like this map, but I personally think in the current state it's a T sided map (which is fine) but requires more teamwork as CT to do annnnnnnything with.

That's why I believe this is a strong map for TEAMS and would make for very interesting play in matches/tournaments. But I think because this map heavily relies on smokes and flashes it's a bit much for a PUG to handle.

I just want the author to know though, that I love this map.
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TopHATTwaffle  [udvikler] 13. juni 2014 kl. 8:33 
Glad the you like the map. Team play was big in the design of the level. As most CS maps require teamwork at some level, we really wanted to make sure that team play was required to be successful.

We hope that once more people play the level and learn it's spots it will become easier in time. Most new levels are T sided until good positions for CTs are discovered.

Thanks for playing our level! :)
Mis-Teeq 13. juni 2014 kl. 8:36 
Oh yeah, for sure. Everytime I'm on altPUG I'm voting for it. I'd love to see it picked up and played out. That's what you need to really hammer the map out and see what's what. See what changes need to be made and whatnot.

As I see it now, I think the offices are a bit.. "confusing". They're a bit tight with too many turns and whatnot. It makes for an easy ambush, hard rotate area. I think that hurts CTs rotating, and as it is right now, rotations are extremely difficult to do quickly and effectively without losing someone during that rotate.

I really can't say what/if anything I'd change, I lack the knowledge and talent. Guess I'd need to see a whole lot more gameplay to really see.

Good luck with the map. :)
TopHATTwaffle  [udvikler] 13. juni 2014 kl. 14:46 
Recently (at 10PM on the 11th,) we push an update that should massivly help with rotates and the confusing in the offices. The confusion can really just be quenched by playing it, I remember getting lost on Inferno many many times when I first started playing it.

If you ever have any suggestions I would love to hear them. We are always willing to improve our level to provide the best gameplay experience.
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