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I can't allow fungal forest rituals to be used in fungal fortresses due to modding limitations. You can choose things like 'Forests and Jungles' 'Flat Ground' or 'Cities or Larger' for example but there are only certain existing presets otherwise you can only choose 1 terrain type.
Hearts slowly growing units I could do. I opted for the very cheap ritual that spawns static defenders but that's an idea too.
Rock group is not flat ground, just played a game and it did not consider it flat ground.
I saw another mod that duplicated each ritual for each terrain type it wanted. Would that be possible? I'm sure you can pick Fungal Fortress as many of the necromancer spells can only be cast in a Infernal Fortress.
Yeah they feel like they need to do a bit more as they're easily destroyed for their cost past round ~50.
A few ideas. "Heart Mycelin" should also spread to swamps and jungles. Makes no sense that is only includes forests.
Im also missing a "stupid scout". I know that you sometimes get the fungi ants that you can opt as stupid but it would be nice to have some sort of scout roaming.
Also, I feel like a late game "God" ritual is missing. A titan Mushroom or something....a moving swamp. That would be cool :)
I like stupid scouts as well. Will be looking to add some kind of stupid summon to help obtaining fungi income.
Agree again, needs some mega lategame ritual.
All of them except the Mycelium heart, but many of them had at least a little bit of inspiration from the base game sprites.
Also, look at other peoples mods, it's one of the best ways to learn. And start simple.
Few remarks:
- Iron myconids (and their giant versions) should be 'front +' instead of 'front' since they lack range attacks (and supposed to soak up attacks)
- it seems this faction lacks units with 'archer' tag, and the way that units are organized in fortified places is weird
- I never had a chance to recruit a 2nd apprentice geomancer (in about 10 years), I suppose if I had a library the chances would be higher?
It does lack units in the middle rank it might be better to have myconids in that rank instead of front-
Think you just got unlucky, they have a pretty standard chance of appearing which yeah libraries increase.
What would you suggest though, a ritual that consumes like 100 corpses and creates more spore soldiers? Or perhaps a more advanced ritual that creates a better type of tanky line holder from corpses?
Though personally I feel like no matter what way you go with these rituals it ends with the player spending a few turns after each battle raising an army from the dead. In effect I feel like a reskinned necromancer when doing this.
If I may offer an alternative, instead of getting all the troops at once how about summoning a unit with corpse eater? Protect each battlefield from wandering independents who would eat your troops and later you can come back to a bountiful harvest.
Unrelated but assuming you made the art, it's great you've got real skill.