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Quite confident in stability of the mods otherwise, removed TiberiumRim recently, which had a tendency to randomly brick saves as time went on, no idea which mod it was messing with and admittedly, TiberiumRim is a BETA mod as well, but other than that I hadn't a single issue with this modlist, or any errors a few weeks of continued gameplay.
at SimpleWarrants.Warrant.IsSavedSomewhereElse (Verse.Thing thing) [0x00026] in <bf97593c3da6484bbcef76db6ab15a1b>:0
at SimpleWarrants.Warrant.ExposeData () [0x0000e] in <bf97593c3da6484bbcef76db6ab15a1b>:0
at SimpleWarrants.Warrant_Pawn.ExposeData () [0x00001] in <bf97593c3da6484bbcef76db6ab15a1b>:0
at Verse.Scribe_Deep.Look[T] (T& target, System.Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00167] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
"An error occurred while loading a map. See error log for more information."
Out of nowhere really, Simple Warrants has otherwise been working flawlessly, and I know that it's SW causing the issue as removing it also removed this issue, however, using Simple Warrants proved to be one-way ticket, also removing it all bases, including player's off the planet's map, meaning no caravan formation, travelling or trading with other factions, and likely no raids.
BETA state aside, it's a very serious issue in itself that a mod of this nature causes this level of save destruction upon removal.
Like, both my save and Auto-Save's suffer this issue, can't load any of the six of them, meaning whatever error occurred spans more than five in-game days. What am I supposed to do now?
And the thing is I didn't have any active warrants I don't think, I've been focused on building "troops" first and preparing pen for caravan animals, it's that much more baffling.
Sorry your save was broken but your error log does not provide evidence that SW caused it.
Again, this is just what happens when modding a game, and what's in Rimworld's case necessary as the game's content is a DEMO at best if you ask me, in any case, people must be made abundantly aware of the fact that Simple Warrants is capable of save destruction upon removal, especially if issues arise early as first world generation when starting a game - doesn't mean it definitely mean all the time, but certainly can for someone.
Happens on site selection screen in new game.
@NutellaBrain Thanks for the report. I'll see if I can reproduce.