RimWorld

RimWorld

Compositable Loadouts
chphilli 28 Jul, 2023 @ 5:44pm
Suggestion: Allow many conflicting items in a tag's loadout
When I'm putting a loadout together, I'd like to say something like "I don't care if you wear a t-shirt or a button-down shirt, but wear one of them". Sure, there's a slight preference one way or the other, but I really don't care that much. As is, I have to be overly prescriptive about each possible tag.

I'd really like to use the "Only wear items found in loadout" option (so I can control loadouts _only_ via tags), but without the ability to associate categories of items with a tag, I really can't stop using the vanilla assignments.

(The problem with vanilla assignments is that managing things like ranged vs melee (for shield belts) and common vs prestige (only giving prestige to royals) quickly means I need a lot of assignments. Unfortunately, as-is, compositable loadouts really can't help with this the way I'd like, since I still have to blacklist things for some pawns somehow)
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I_is_Zed 28 Apr, 2024 @ 12:39am 
Absolutely have the same request myself, this would be incredibly useful. I love the precise control this mod allows with that option toggled, but especially with mods like VE apparel, having to make a tag for every kind of shirt a pawn is allowed to wear is a pain. Being able to put multiple options in the same slot and having the pawn just grab whatever is available would be great, but also I don't know how hard that would be to implement.
lol 4 Jun, 2024 @ 8:20am 
Supporting this suggestion. The higher thing in tag could have more priority.
Last edited by lol; 4 Jun, 2024 @ 10:02am
Third this. I had to make 4 separate tags for each armor type so that pawns would pick the best available one. Being able to compress this to a category or just having the ability to put multiple in the same tag would be wonderful.
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