Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am not sure how to debug this other than breaking out the code and catching suspicious stuff.
It could be the backstory traits coming from medieval backstories collection. That's a mod I just added. Can't really remove it safely since that will lead to pawns null backstory.
I need to figure out how to test this.
create new pawn
strip old pawn
transfer stats with a .25 reduction
transfer child backstory traits from corpsechild
transfer adult backstory traits from 'victim'
what the outcome is - is a pawn that seems to have diminished stats but no adult trait transfer. only the corpse pawn child trait has been applied.
sometimes it has gear stripped, sometimes it doesn't.
also no hediffs or limb injuries
So my thought is that the most effective way to deal with this is a try/catch around the backstory trait transfers- and being a sloppy fool I'd just throw that catch away and roll on.
what do you think?