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Nahlásit problém s překladem
Be careful with storytellers. I had a storyteller which focused on raiding and it seems to have caused my farming outpost to get raided 4+ times a quadrum. Switching to Randy seems to be helping with that.
My PC is kinda old though, so every time a raid is generated on an outpost I get 5-10 seconds of freezing while the map is being loaded.
Also, just a thought, but maybe defensive outposts' interception chance could be higher for raids coming to other outposts? The chance could scale with number of pawns.
For that matter, interception chance could scale with pawn count or shooting skill or combined sight % (more people = more scouts) for all raid types, whether main base or other outposts.