RimWorld

RimWorld

Vanilla Outposts Expanded
Patch 23 May, 2022 @ 4:20am
[BUG] Can't remove pawns from outpost
I've got a weird bug right now involving my outposts where I flat cannot remove pawns from them. Packing still works, but if I get attacked, take prisoners, and want to take them out to bring back to the main colony for conversion, I can't. Worse, it doesn't seem to create an error in the log when I attempt it, clicking the button simply doesn't DO anything, so I'm not sure a log or hugslib log would even remotely help here, even if some brave soul did want to wade through the pile of mods I'm using.
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Spaxxow 27 Jul, 2022 @ 2:19pm 
I have a similar issue. It appears the Gizmo isn't working. Also I cannot remove items.
RickDangerous42 9 Aug, 2022 @ 6:24pm 
I noticed this bug as well. For me it was a conflict with the mod Save our Ship 2. If I entered a cargo shuttle into the outpost the Remove Pawn command doesn’t work. Workaround: land the shuttle next to the outpost with an extra pawn, split caravan with that pawn and shuttle, and have the remaining pawns go into, or create, the outpost. Then Remove Pawn will still work. You just have to make sure there are never any shuttles in the outpost as they are “weird” semi-pawns.
DanClypse 9 Sep, 2022 @ 6:15pm 
Originally posted by RickDangerous42:
I noticed this bug as well. For me it was a conflict with the mod Save our Ship 2. If I entered a cargo shuttle into the outpost the Remove Pawn command doesn’t work. Workaround: land the shuttle next to the outpost with an extra pawn, split caravan with that pawn and shuttle, and have the remaining pawns go into, or create, the outpost. Then Remove Pawn will still work. You just have to make sure there are never any shuttles in the outpost as they are “weird” semi-pawns.

Came here to report the exact same. Seems like SoS2's vehicles in general break the Remove Pawn gizmo, since the Superheavy Dropship caused the same issue for me.
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