Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For now I am just using dev mode to instantly pack, resettle and send resources since the production cycle was almost finished.
Finally found the devmode end-raid button. I'll be sticking to that.
https://gist.github.com/e198b55050a97fa54037d637b464db66
1) It was a factory outpost making soup
2) It had a prisoner in the camp that was added later
3) Ive had an artillery outpost for a long time with a prisoner without issue
LOGS
https://gist.github.com/1e4cb019699268904ece282c33cf9c8f
Ps. thanks rabbo vole for pointing out the force end outpost raid option in dev mode. have a nice day
*edit* Another outpost, that was told to "pack up" had just finished packing up when the bug happen it seems. And the pawns in the bugged outpost had founded that other outpost if i recall correctly.
https://gist.github.com/435208108c822b0e70977a5392092e82
When I packed up with dev mode the prisoner was suddenly in the caravan again and the animals were all gone.