RimWorld

RimWorld

Vanilla Outposts Expanded
[Bug?] Removing Pawn from Outpost Creates an Uncontrollable / Unmergeable Prisoner Caravan
If an enemy pawn is captured during a raid there is no way to actually get the captured prisoner out of the outpost. If you remove pawn they become a single pawn prisoner caravan that you can't control and you can't merge with any other caravans. You can't even return them to the outpost they are standing on.

Is there some method of actually getting these prisoners? Does packing up the entire outpost work?


Additionally, I read a posting on here from ~2022 that mentioned that pawns recruited with a town are also not part of your faction and removing them from the town outpost will also cause a prisoner caravan situation.

Has this issue been solved or is there a viable workaround or it?
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Showing 1-1 of 1 comments
Dzik 5 Feb, 2024 @ 6:17am 
I second that, this is a bit annoying since you're getting tons of notifications regarding "medical emergency" and similar things, until they die out there.
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Showing 1-1 of 1 comments
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