Don't Starve Together

Don't Starve Together

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Blue Buffoon 30 Dec, 2021 @ 5:32pm
Balancing
This is a discussion purely to discuss the balancing to make the game more fair.
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Showing 1-15 of 48 comments
billy unbilliards 30 Dec, 2021 @ 7:22pm 
wes shine+jump shine+ up b kills at literally 5%
Pickleplayer  [developer] 30 Dec, 2021 @ 8:20pm 
LOL that's an interesting find huh. I should keep my eye on that one
DispenserDev 30 Dec, 2021 @ 11:01pm 
I think wickerbottom might need a cooldown or a magic bar, because in one server this guy did nonstop meteor.
billy unbilliards 30 Dec, 2021 @ 11:35pm 
maxwell has an infinite against wes, just use neutral b over and over, wes falls too fast to escape
DylBro 30 Dec, 2021 @ 11:42pm 
My personal tier list so far is
Wes: Obviously the bes
Wilson: Very strong kit and saucy combos (also my main so biased)
Maxwell: High skill ceiling and pretty strong, but is combo food
Woodie: Not bad, just slow and hard to hit some attacks
Wickerbottom: A lot of end lag and not much combo potential, but decent edge guard
Secret character: Literally a joke
JustExo 31 Dec, 2021 @ 12:34am 
I think as it currently is, the game is fine as is with a few notable issues
Wes is busted as it currently stands, he's falco but he can kill off the top with shine and up b as soon as like, 10%
Wilson is a really strong character with a solid neutral game
Maxwell is a character who's gonna have a high skill ceiling just due to his having 2 of him on screen, but staying on him as much as you can makes it hard to get the shadow maxwell out so that's fine
Woodie is a character who has a few solid moves, the fact that he has slightly more range than the rest of the cast is also something that gives him a little bit of an edge on everyone, but still not just a "I'm gonna box you out because my attacks are bigger than yours"
Wickerbottom is not a very good character since a lot of her kit revolves around her books which have a lot startup frames, and a lot of end lag on other ones of her normals, down tilt should be able to combo into up tilt btw she's definitely gonna feel incredibly strong to most players who: A don't know how to deal with projectiles, and B: people with less than stellar internet.
joke character is a joke character which is fine
Blue Buffoon 31 Dec, 2021 @ 5:59am 
Woodie's Side Special is worthless. The hits he does that happen before the swing are so little they help your opponent more than anything. If they're supposed to lead into his axe swing, they don't. And the actual hit on the end is so hard to actually land, and if you do, it's just not enough to make it worth it. For recovery, he doesn't need it. The stage is so close to the blast zones he really only needs his up special. Plus it puts him in freefall, so he can easily be countered.
Feddy Fazbear 31 Dec, 2021 @ 8:41am 
i'd love to see a speed increase on wilson's side B. it feels really clunky to use. not bad, just clunky. would also love to see the hidden character changed a bit. spider warrior feels a little underpowered. granted, i'm pretty sure it's a joke character, but if piranha plant taught me anything it's that some jokes can, and should, hurt.
Thieverpedia 31 Dec, 2021 @ 11:39am 
Already noticing something, Wilson's chemical bomb is pretty damn strong. It easily makes him unapproachable, has a massive hitbox, and has high knockback. I've already KO'd multiple people several times with it. I think the knockback should be the same, but the hitbox reduced and endlag increased to balance it out for a high-risk high-reward special.
Last edited by Thieverpedia; 31 Dec, 2021 @ 11:40am
Ten Sided Dice 1 Jan, 2022 @ 11:04am 
wilson potion op, can stunlock anyone
Finnmo 6 Jan, 2022 @ 4:38pm 
[OUTDATED]

Wes is the best right now with 0 to deaths and great neutral. Even after the nerf to his down special he can still 0 to death every character. As well as Dair just being such an amazing tool that most character can't deal with.

Wilson has amazing combos and kill potential with up b neutral b. Fair has no endlag and can do Fair Nair from a shorthop making blocking Fair not good and Fair just beats out so many options.

Maxwell needs time but he feels really strong and fun. You can also combo neutral special into shorthop neutral special.

Woodie has a problem of having terrible air options in a game revolving around aerials. He can get a few kills trying to catch people with side b after Fair but feels really bad due to how hard it can be to get people to stop jumping against him

Wicker. She's kinda just bad at stopping people from approaching in the air. If you haven't guessed the characters that can't stop people in the air I consider bad. Wicker's neutral special can be reacted airdodged and wicker gets punished for it. If I can do that in 300 ping you can do it. Wicker revolves around hoping everyone stays on the ground when the 2 best characters imo (Wes and Wilson) are in the air 24/7 with moves really hard to anti air.

Bonus Character. If all his moves didn't send the other person miles away to make everything not being able to combo as well as having terrible mobiltiy. It isn't the greatest combo.
Last edited by Finnmo; 13 Mar, 2023 @ 9:16pm
Leva the Star 7 Jan, 2022 @ 1:22am 
Слишком много кнопок. Я бы скачал, но всегда бы умерал!:DSTchester:
GregTheEgg 15 Jan, 2022 @ 12:56pm 
Up special into side air at a certain % is an insta-kill with wilson
Finnmo 15 Jan, 2022 @ 5:27pm 
Originally posted by RatGang2020:
Up special into side air at a certain % is an insta-kill with wilson
You can also up special into neutral special. Kills really well around 80%
Doesn't really work anymore lol

Still works amazing, you just have to jump now
Last edited by Finnmo; 4 Apr, 2023 @ 10:51am
Blue Buffoon 27 Jan, 2022 @ 7:59pm 
Please buff Woodie. Perhaps more range on his attacks, more combos, and reverting the axe throw nerf would be a good start to make him viable. Also, Wilson and Wes have 0 to deaths, and Maxwell is Smash 4 Bayo. Both hard to approach, have somewhat easy combos, and INCREDIBLY ANNOYING.
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