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My suggestion is: It will be cool that guards can ask for your weapons f.e. if you are very hurt and they ask you for surrender.
Or a rebel farmer ask you for food and if you give some it will improve your relations towards them a little.
I wasn't able to find the guard food thing, so I guess it was another mod? And for that second suggestion I'll see what I can do later, not very high on the list tho, to my knowledge Starving Bandits already do that so it's a simple copy and paste to implement that.
The mod already contains a fix for that but my guess is there is more then one issue causing it, or the fix could be not working right or working then breaking again for one reason or the other.
I'll delete any comments you say are already in as to not clog up the suggestion list.
The higher the mod is the more it gets overwritten xD. You mean ones inside the cage? Yeah, I don't know if the clean up command works inside those, I might need to make something just for that.
And don't worry about that, no need to delete anything, It doesn't change much if you leave it.
I'm adding more corpse disposal tasks to the AI, should hopefully help, again, I don't really know if it will work on people inside cells/cages.
I made Ex-slaves do more too.
It may limit towns turning into non-stop warzones if slavers are limited to slaving outside of town boundaries and only police ai being able to pick up people. Possibly not being able to steal from bodies in town.
There's something called "Town radius" and it's different for each town.
I personally haven't seen anything like that, since I only started using Genesis and haven't got UWE yet.
And I don't know if I can specify if something like enslaving/kidnapping can/cannot happen in towns. I gotta check I guess.