Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-Some backend changes to support my next Halo SWEPS pack.
-Small update, backend improvements.
-Weapon reticles can now target Vehicles( Simfphys, SCars, HL2, LFS, WAC )
-Fixed bug with Needler having Infinite ammo.
-Fixed Reticles not changing color when a vehicle is behind glass.
-Fixed Reticles not changing color when targeting tires of an SCAR controlled by Mad Vehicle.
-Fixed Reticles not changing color when targeting a Simfphys vehicle's tires.
-Plasma weapons can now cool down while Holstered.
-Simfphys vehicles no longer take ridiculous amounts of damage from Plasma weapons.
-Fixed dynamic Needles sometimes bugging out.
-Small update to prevent a rare script error involving the Oddball and Flags.
-Fixed Needler bugs, when dropping the weapon.
-Fixed weapon sounds being stopped when picking up another weapon off the ground.
-Backend improvements and fixes.
-Updated material shaders for all weapons
-New Spawn and Kill icons for all weapons
-Needler Compatibility updates for my next SWEPS pack.
-Fixed ammo displays on Fuel Rod Gun and Flamethrower sometimes not working.
-Plasma weapons will now cool down when picked up but stored in players inventory.
-The compass on the Assault Rifle now functions in both first and third person.
-Fixed Enemy LFS AI controlled aircraft showing a red reticle when Ignore players is on.
-Corrections to the Sniper Rifle's scope info display.
-Fixed bugs relating to red reticle and glass
-Fixed screenshake effects not working in SinglePlayer.
-Performance improvements when citizens attempt to pick up the weapons (NPC SWEPS )