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fail_text =
without any fail text. From the next few lines it looks like it's suppose to tell you your ethics disallow livestock type slavery. The original game file mentions xenophobe, but since your file also includes several others I just put the line
fail_text = empire_ethics_prevents_livestock_type_slavery
I haven't had a chance to test what happens in game, but it should hopefully be an easy fix.
Edit: Confirmed, just needs some text.
A missing tooltip does not normally cause problems.
Possuel I have left that even extra free, because sometimes seemed to me this Tooltpp line to need. Regardless of whether there is something in it.
But I will have a look.
I have also tried to unlock the other ethics & have simply forgotten afterwards :D
I know that I have removed some tooltips from the living standards, because they lost their meaning due to the changes.
Normally when a tooltip is empty, it shows only the _desc heading or nothing at all.
I left the extra free because I did not want to write a super long text for all ethics ^^
This should ensure that all these ehtiken livestock can have.
Really works but does not quite. Rather like before quite normal.
I have to rewrite the times & retest.
custom_tooltip = {
fail_text =
from = {
OR = {
has_ethic = ethic_xenophobe
has_ethic = ethic_fanatic_xenophobe
has_ethic = ethic_spiritualist
has_ethic = ethic_fanatic_spiritualist
has_ethic = ethic_militarist
has_ethic = ethic_fanatic_militarist
has_ethic = ethic_authoritarian
has_ethic = ethic_fanatic_authoritarian
has_ethic = ethic_egalitarian
has_ethic = ethic_fanatic_egalitarian
has_ethic = ethic_materialist
has_ethic = ethic_fanatic_materialist
has_ethic = ethic_gestalt_consciousness
}
}
}
}
The Realistic Inudstries mod still seems to work.