Stellaris

Stellaris

DarkSpace (Stellaris 4.0)
Exakan  [developer] 11 Feb, 2022 @ 10:32am
Vanilla addons/other content
Galaxy generation - new unique systems
DS adds some new systems for a bigger map variety. More will follow.

Evergarden:
A destroyed ringworld system with strong defence force (300k-1000k each). Only one segment is still working, but it has either 1 living metal or nanites deposit.

Lost Paradise:
Contains a destroyed dyson + 3 other destroyed megastructures. Has a research deposit.

Stephenson 2-18:
Right now the largest known star to humanity! Looks like a red super giant.

UY Scuti:
The 2nd largest star known to science, looks like a orange super giant.

Rift:
A beautiful looking rift to another dimension.

Skycorp:
This system has a lot of trade value and looks in general like a busy trade outpost.

Solar Storm:
Was once a home system with a star that currenctly experiences a supernova.
Last edited by Exakan; 5 Jun, 2022 @ 10:18am
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Exakan  [developer] 11 Feb, 2022 @ 12:41pm 
Vanilla changes


Aetherophasic Engine
The crisis structure of the Nemesis DLC addon got a new design, its visible in the picture gallery of this mod. It overwrites the existing crisis engine but only changes the design, no game mechanic will be changed.

Menace ships
The ships of the normal crisis path are kinda boring because they only use the pirate design.
Reaching level 4 crisis stage will unlock the technology for the menace-battleship!
For balance, this ship will only be available once you reach crisis level 5.


NO "GAME RULES", "TRIGGERS" OR "DEFINITIONS" HAVE BEEN CHANGED IN DARKSPACE FOR COMPATIBILITY REASONS. ANY ISSUE IS PROBABLY CAUSES BY OTHER MODS.
Last edited by Exakan; 14 Apr, 2022 @ 12:13pm
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