RimWorld

RimWorld

Vanilla Factions Expanded - Pirates
New cove start not working?
I wanted to pick up rimworld after a long break, and wanted to do I pirate run, and well after removing all mods, except for vanilla framework and pirates, I tried using the Low orbit crash start, and . . . nothing happens? I start my colony and im on a plain map with no pawns, and no ship crash or anything. after a short period it give me the game over screen. am I missing something?

my hugslib thing: https://gist.github.com/b6edfb7853db09acc542bb0b5380f495
Viimeisin muokkaaja on Zethgek; 26.3.2022 klo 14.40
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Apon my own tests this morning, I found the start works, when I have only the mod enabled. But once I throw in Ideology the new cove start doesn't Spawn any ship.
I have the same exact issue. Starting with the low orbit crash spawns me in with 0 colonists and nothing else happens.
https://gist.github.com/b78e401e93e3bd0c97ddf6502126680f
Have you been using the no ideology content option when you pick a new game? I had this problem as well but when i started actually giving my colonists an ideoligion it worked fine
polish dancing cow lähetti viestin:
Have you been using the no ideology content option when you pick a new game? I had this problem as well but when i started actually giving my colonists an ideoligion it worked fine

I forgot I made this thread, Yes this was the problem I was having. in hind sight it makes sense, I was trying other mods and rushing through the creation and not picking any ideology.
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