RimWorld

RimWorld

Vanilla Factions Expanded - Pirates
Field Gun completely broken with CE
The description of the Field gun says

GetInspectString exception on
VFEP_Turret_FieldGun21779=808:
System.NullReferenceException: Object reference not set to
an instance of an object
at
CombatExtended.Building_TurretGunCE.get_IsMortarOrProjectileFliesOverhead () [0x00006] in
<5974279be7ac41c4bc34ed94ebf75c02>:0
at RimWorld.InspectPaneFiller,DrawInspectStringFor

after that it trails off since the scroll bar isnt long enough, is there a bug or something?
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Showing 1-2 of 2 comments
MinionJoe 10 Apr, 2022 @ 12:41pm 
I'm not using CE and I can't get the Field Gun to work either. I can build it just fine. Set it to load HE shells. Get a pawn to load it. But when I force a target, it just cycles through the aiming animation over and over (the shrinking grey cone).

I'm treating it like a mortar with a 90 degree arc of fire, so I'm not line of sight on my test target (non-aggressive wild animals).

I'll wait until a raid to see if it will actually fire on hostile targets. If not, I'll just go back to mortars.
Jack0fa11Trad3s 3 Jul, 2022 @ 1:19pm 
i am having the same issue as MinionJoe. I did try it against hostile targets and it doesn't work any info on how to fix this would be greatly appreciated!
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Showing 1-2 of 2 comments
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