Left 4 Dead 2

Left 4 Dead 2

Silver over Louis Voicepack(Fully Voice Acted)
Nixe 23 Jan, 2022 @ 7:25am
Low pitched voice lines in game.
There is a bug with the voice lines in-game being really low pitched - but this can fixed in a program like audacity. Each sound file has to have the same length, bit rate and audio format as the file it's replacing. If you happen to be too busy I could see about having a look at fixing it myself, if you want.
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Showing 1-11 of 11 comments
Turanga Leela  [developer] 23 Jan, 2022 @ 10:11am 
I noticed that. I've been trying a bunch of different ways to fix that myself. The bitrate and audio formats ARE correct, but there is an issue with length. If you could fix it in that regard I'd really appreciate that, thanks.
Turanga Leela  [developer] 23 Jan, 2022 @ 10:13am 
I'm also still waiting on like, five more lines of audio as well. I published it early since I figured I'd be getting those ones soon. Those lines being the dlc1m3_l4d1tank ones.
Nixe 23 Jan, 2022 @ 11:12pm 
Yeah, I had a look and it's length. I can add silence to the lines that are too short but I'm not sure how to handle the longer ones since I don't want to cut them off mid-line.
Also if you're okay with overwriting the actual base game sound files you can replace the files and run snd_rebuildaudiocache in the in-game console to make the game itself change the length it uses for the files so they won't be stretched or squashed, the only downside is that it's a real hassle to get things back to the un-modded state afterwards.
Turanga Leela  [developer] 24 Jan, 2022 @ 7:05am 
Originally posted by Hedgie:
Yeah, I had a look and it's length. I can add silence to the lines that are too short but I'm not sure how to handle the longer ones since I don't want to cut them off mid-line.
Also if you're okay with overwriting the actual base game sound files you can replace the files and run snd_rebuildaudiocache in the in-game console to make the game itself change the length it uses for the files so they won't be stretched or squashed, the only downside is that it's a real hassle to get things back to the un-modded state afterwards.

Yeah, I'm completely cool with modding the base game. I've tried running snd_rebuildaudio cache with the files being replaced but it doesn't seem to change anything. I still hear Louis' audio, not Silvers, outside of a handful of lines. Do I have the files in the wrong folder or something?
Turanga Leela  [developer] 24 Jan, 2022 @ 7:26am 
Scratch that. I just fixed it. You can still fix the audio if you want, but I finally got hard-installing it to work. I realized that I forgot to replace the DLC3 Manager folder lines and that is apparently the base source of where most of the L4D1 lines come from. All that's fixed now.
SEGA_Genesis 30 Apr, 2022 @ 8:06pm 
Everyone is talking about how a "hard install: will fix the voice lines being slow, how do I do that?
SEGA_Genesis 4 May, 2022 @ 3:07pm 
Originally posted by Turanga Leela:
Scratch that. I just fixed it. You can still fix the audio if you want, but I finally got hard-installing it to work. I realized that I forgot to replace the DLC3 Manager folder lines and that is apparently the base source of where most of the L4D1 lines come from. All that's fixed now.
How do you go about doing that? I'd love to fix this mod.
Turanga Leela  [developer] 23 May, 2022 @ 12:57pm 
Originally posted by SEGA_Genesis:
Originally posted by Turanga Leela:
Scratch that. I just fixed it. You can still fix the audio if you want, but I finally got hard-installing it to work. I realized that I forgot to replace the DLC3 Manager folder lines and that is apparently the base source of where most of the L4D1 lines come from. All that's fixed now.
How do you go about doing that? I'd love to fix this mod.

You have to replace the sound files in DLC1(for the passing) DLC2(the sacrifice) and DLC3(Original l4d1 lines)for the respective character(Louis is referred to as "manager" in the files), then boot up your game and type "rebuildaudiocache" into the console. It'll effectively make the new lines be the default for the game and work in versus as well.
Peace 27 Jun, 2022 @ 12:04am 
you can try to create a custom audio script for the voicelines and use the custom script to replace the original so there wont have to be any hard installing.
https://www.gamemaps.com/guide/208
this kinda shows you how it works, maybe you can try experimenting with this.
I'm not much of a coder but I would love to play with this addon without the hard installing and most likely same for other people.
Turanga Leela  [developer] 25 Jul, 2022 @ 10:47am 
I suck at coding as well, it's why I don't usually try and mess with this stuff.
Peace 26 Jul, 2022 @ 11:25am 
Alright then.
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