Cities: Skylines

Cities: Skylines

Lake Thun
BoraBora 27 Jan, 2022 @ 6:21am
My tests post-patch
I waited a bit more before playing because of the usual mess in the mods caused by the patch. Today, I tried again and here's what I noted:

* I first unsubscribed to everything, assets and mods,from the workshop and waited hours to be sure I would get the updated versions of mods.

* I then subscribed to the Thune collection and nothing else. Exceptions:

- I don't use 81 tiles, I'm a coward. ;)

- I replaced LSM by its temporary fix.

- I replaced Unlimited Outside Connections Revisited 1.0.1 by the original mod Unlimited Outside Connections. Boformer just updtaded it for the DLC, added the 2 fixes from the fork and even added a couple more.

- I added TMPE which is required to run Hide TMPE crosswalks V3.0. I think you should either include both as required in your collection or label them both in the description as "recommanded".

- I added Move It because it threw me an error at launch saying it was missing. Maybe one of your asset needs it? It's strange because I have not seen this error message before the patch. Anyway, I don't see myself playing without Move It so it's all good.

I resisted the urge to add some of my favorites mods like Infinite goods or Hide it/BOB or even Find It because this was a test of your map after patch and only that. I'm happy to say it loaded successfully without any error message. I haven't seen anything weird on the map either.

Then I read the Assets report form LSM temporary and here's the weirdness: I had no Asset errors in tuesday's report and I now have two:

Asset errors
Problems were detected in these assets.
Invisible Pedestrian Path Asset naming conflict
Invisible Pedestrian Path 16m Asset naming conflict

I think that's because I changed the report options between LSM and LSM fixed because this problem has always been there from the beginning. I went to the mod page and the modder himself aknowledged it and suggested to replace his mod with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1844925885 and https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1844926427 to prevent the conflict.
Now from the LSM report, I see that Invisible Pedestrian Path and Invisible Pedestrian Path 8m were correctly loaded and Invisible Pedestrian Path 16m was not. Maybe you haven't used the 16m version and there's nothing to worry about?

Lastly, I read the "Unnecessary" assets section, where I saw your VC LF Seawall 19m Fence Gap. Only the 26m version is in the used assets. Is that to be expected?

Sorry for the long post and I sure don't want to sound like I'm nitpicking. It's just that I love your map and wanted to help with all this post-patch mess, especially after all this time you spent creating it. :)
Last edited by BoraBora; 27 Jan, 2022 @ 3:50pm
< >
Showing 1-5 of 5 comments
VecchioChristo  [developer] 27 Jan, 2022 @ 7:32am 
I only used the 8 meter pedestrian path.
BoraBora 27 Jan, 2022 @ 8:58am 
So everything's fine. Congrats, your map wasn't affected by the patch! :)
VecchioChristo  [developer] 27 Jan, 2022 @ 10:38am 
Hide crosswalks works just fine on my computer with TMPE turned off. I have it installed but turned off. I dont know id that makes a difference. Have you looked at the crosswalks close up. The LOD for them apparently doesnt work as you will see the crosswalks when zoomed out. I noticed that.
VecchioChristo  [developer] 27 Jan, 2022 @ 10:54am 
I went back and deleted TMPE to check again to make sure that wasnt the issue. The yellow crosswalks I made display properly and the white vanilla crosswalks are turned off as they should be. Again if viewed from a distance you will see the vanilla white crosswalks either way. As I said previously the LOD for the road markings doesnt seem to work or is non existent. I was very careful to test this map before I put it up. I turned off all unneeded mods to make sure I listed everything needed and nothing that was not. When items on the workshop are paired/packaged with another asset they will trigger the missing notice.
BoraBora 27 Jan, 2022 @ 3:08pm 
Noted, thank you.
< >
Showing 1-5 of 5 comments
Per page: 1530 50