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- Starting progression: 0.375 days
- Evolution function: Cyclic
- Evolution cycle: 1 day
This will make evolution highest at night (12am) and lowest during the day (12pm), so you can further customise the evolution factor and limits for attributes with that in mind.Test in progress. Values are almost defined. This message will be updated tomorrow ASAP by result's report with final settings and comments why these values are chosen.
Also, confirming incompatibility with the Night sprinters mod. Using both mods leads to 'strange' behavior which I will explain tomorrow too. Test environment: dedicated server.
P.S. Truly immersive mod! NJ!
greatly looking forward to this! I've done a range of 'feeling' testing to generate some presets and look forward to seeing what you saw!
DoEvolve = true,
Delay = 0.0,
StartSlow = 0.375,
Function = 3,
Param1 = 1.0,
Param2 = 0.25,
Param3 = 1.0,
what is parameter 1, parameter 2, & parameter 3?
i tried to make like cyclic 1 day
i cant find Evolution cycle: 1 day
Evolution On
Evolution Delay 0.0
Starting Progression 0.0
Evolution Function is "Cyclic"
Evolution Pace is "0.5"
would that result in all zombies evolving from 12pm till they hit their peak at 12am and then slowly get weaker again till 12pm the next day?
i tried these settings for a day on a local hosted mp game but didn't see any significant changes in them, no sprinters, crawlers, tough ones, etc
am i doing/understanding something wrong?
'Cause I think I'm not setting things up correctly here, since the zombies are Vanilla in Day 1 e Super Sprinters in Day 2.
weren't the default settings exactly what you want? meaning you didn't have to change anything
I guess, but still the zombies evolve insanely fast instead of during 30 days. Not sure if I'm doing something wrong or if it's the fact that I'm playing the 41.73 branch and the mod is just not compatible yet.
Rest in peace JDT, you'll be remembered.
+1% of zombies gain the ability to sprint
+1% of zombies gain the ability to transmit specifically through bites
+1% of zombies change from normal to tough