Project Zomboid

Project Zomboid

Tactical Reload
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AbraxasDusk  [desenvolvedor(a)] 24/jan./2022 às 19:58
Bug Reports
Please report any bugs found to this discussion, if you can also post your console log file and a little description of what you were doing when the error was trigger that would be super helpful. Thanks!
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Exibindo comentários 15 de 5
Drizzt 21/jul./2022 às 12:04 
hi - really awesome mod

i'm on the 41.73 beta and i can't queue shells

i will try on the earliest available build (41.68) and see if it works there

anyway - really awesome mod - many thanks :-)

EDIT: yeah, not on 41.68 either
Última edição por Drizzt; 21/jul./2022 às 12:16
Monachopsis 30/out./2022 às 2:24 
Good mod, similar note to prior bug post

1. Shells cannot be queued, even when mashing reload as fast as possible.
2. Reloading (occasionally) switches to a fast reload on a single press, noticed magazines being dropped when attempting to slow unload
Reits 23/mai./2024 às 10:36 
Here to report an incompatibility with Arsenal/Brita. It functions fine for the most part, but interferes with mag models (they disappear) and also causes mags to be replaced by the default mag for the firearm (many a drum mag has disappeared due to this)
Karl 24/ago./2024 às 11:32 
great mod, it's exactly what I was looking for, this mod totally fixes manual action guns for me. there's one nasty bug though: with the M16, and ONLY the M16, sometimes Pressing R will not insert a mag unless I stop moving. Happens regardless of whether the next mag is in top-level inventory or in a bag. This could be a conflict with Tidy-Up Meister, but since it doesn't effect any other mag-fed guns, I'm not certain.
Viri 22/set./2024 às 11:10 
Tested every weapon on Snake's and aparently shotguns dont show the spend casing in your inventory, so far thats the only gun giving me this issue, but I think the mod is not updated anymore so gonna have to ditch it :(
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Exibindo comentários 15 de 5
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