Project Zomboid

Project Zomboid

Tactical Reload
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
AbraxasDusk  [ontwikkelaar] 24 jan 2022 om 19:58
Bug Reports
Please report any bugs found to this discussion, if you can also post your console log file and a little description of what you were doing when the error was trigger that would be super helpful. Thanks!
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hi - really awesome mod

i'm on the 41.73 beta and i can't queue shells

i will try on the earliest available build (41.68) and see if it works there

anyway - really awesome mod - many thanks :-)

EDIT: yeah, not on 41.68 either
Laatst bewerkt door Drizzt; 21 jul 2022 om 12:16
Good mod, similar note to prior bug post

1. Shells cannot be queued, even when mashing reload as fast as possible.
2. Reloading (occasionally) switches to a fast reload on a single press, noticed magazines being dropped when attempting to slow unload
Here to report an incompatibility with Arsenal/Brita. It functions fine for the most part, but interferes with mag models (they disappear) and also causes mags to be replaced by the default mag for the firearm (many a drum mag has disappeared due to this)
great mod, it's exactly what I was looking for, this mod totally fixes manual action guns for me. there's one nasty bug though: with the M16, and ONLY the M16, sometimes Pressing R will not insert a mag unless I stop moving. Happens regardless of whether the next mag is in top-level inventory or in a bag. This could be a conflict with Tidy-Up Meister, but since it doesn't effect any other mag-fed guns, I'm not certain.
Tested every weapon on Snake's and aparently shotguns dont show the spend casing in your inventory, so far thats the only gun giving me this issue, but I think the mod is not updated anymore so gonna have to ditch it :(
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