Counter-Strike 2

Counter-Strike 2

Hijack
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Spence!  [developer] 26 Jun, 2014 @ 7:24pm
Future Update/Bugfix Discussion
I'll use this posting to talk about future updates and fixes I am working on currently or have planned to release soon. If you have any thoughts, please share them!

To be clear, these are updates that will be implemented soon, but have not yet been sent to the workshop version of the map!

The map has been updated twice since I first posted it on the workshop. You can view changes from the past updates with the 'Change Notes' tab above.

Updates for RC7
  • This next update will hopefully put an end to really bad frame drops and FPS issues. Thanks to player feedback I've identified a number of poorly-performing areas and have implemented some measures to resolve these performance issues in the next build. In my own tests it appeared that there was a small problem which caused some visibility controls to fail leading to poor performance, and this has now been fixed. As always if you experience issues, leave me a post or a comment.
  • Based on player feedback some particularly annoying clutter/props were removed, in particular some physics props which 'bump' players. These sorts of props should now only be located in areas well out of the general flow of gameplay, and there are fewer of them scattered about.
  • The environment/ambient lighting has been adjusted to be somewhat brighter which should improve overall readability of players in both the indoor and outdoor areas.

Any other feedback is appreciated, as always.
Last edited by Spence!; 3 Mar, 2015 @ 8:13pm
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Showing 1-4 of 4 comments
Spence!  [developer] 3 Mar, 2015 @ 8:12pm 
I've updated this post with some notes about an upcoming patch to this map which will (hopefully) solve the issues some players are experiencing with frame drops and low FPS in some areas. There are also some other changes.

If you have any ideas or feedback, leave a comment!
[PBS]Morena Samba 11 Jul, 2016 @ 9:10pm 
I like this map, but it is way to terrorist sided, the terrorists spawn next to the hostages. I suggest moving the spawn further away from the hostages. The Counterterrorists almost never get to rescue the hostages. Other than that, it is a fun map.
[PBS]Morena Samba 11 Jul, 2016 @ 9:10pm 
I also like the SWAT team counterterrorists.
Kenji180x 27 Dec, 2016 @ 6:43am 
Quick Note Cant tell wether its my computer or the map but if all the CT's Kill all the T's it doesnt end the round
(Probs My PC)
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Showing 1-4 of 4 comments
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