Crusader Kings II

Crusader Kings II

Ancient Religions Reborn- CleanSlate
Mr. Kinich  [developer] 6 Mar, 2022 @ 1:46pm
Files Overwritten
Common:
  • 02_earned_bloodlines.txt (Hellenic bloodlines work for all Hellenic subgroup religions)
  • christian_cbs.txt (Antipope CBs for non-Christian Antipope religions)
  • claim_cbs.txt (Clans of the Dannu & Children of the Nile are considered gender equal)
  • nomad_cbs.txt (Force convert to unreformed works with new pagan heresies)
  • pagan_cbs.txt (Seafaring, Children of Perun, & Invaders enable overseas county conquest, subjugation & holy war works correctly for religions, & force convert to unreformed works with new pagan heresies)
  • religious_cbs.txt (Catholics who mend the schism can still go on crusades)
  • special_cbs.txt (Hellenic CBs work for all Hellenic subgroup religions)
  • 00_combat_tactics.txt (Roman culture more likely to use Shieldwall & Advance)
  • 01_pragmatic_pattern.txt (Added voting weights for Britannics)
  • 03_zealot_pattern.txt (Added voting weights for Britannics)
  • 01_mercenaries.txt (Breton Band & Company hireable by non-Christians if they're Celtic culture or Celtic religion)
  • crown_laws.txt (Investiture laws unlocked for some non-Catholics, depending on game rules)
  • gender_laws.txt (account for new religions & religion features)
  • succession_laws.txt (account for new religions & religion features, Celtic faiths unlock Tanistry, African cultures can access Eldership even if they're Muslim, Papal succession unlocked for some non-Catholics, depending on game rules)
  • ze_demesne_laws.txt (account for new religions & religion features)
  • 00_factions.txt (account for new religions & religion features)
  • 00_features.txt (Survivor of Ukko, Children of Perun, Defenders of Dievas, & Dawnbreakers buffed; Clans of the Dannu & Children of the Nile added as unique Celtic & Egyptian features)
  • 00_pagan_group.txt (Hellenic holy book called Theogony)
  • 00_religious_titles.txt (Holy Orders can be Cardinals, depending on game rules)
  • 00_monastic_orders.txt (enable Stoics for Prometheans & Stoic Neoplatonists)
  • 00_societies.txt (enable Hermetics for Prometheans)
  • 00_warrior_lodges.txt (account for new warrior lodge traits; characters with a special warrior lodge bloodline can join warrior lodges in some circumstances)
  • 00_succession_voting_eldership.txt (Clans of the Dannu & Children of the Nile are considered gender equal)
  • 00_crusaders.txt (old crusader traits consider new crusader traits as opposite traits)
  • 00_religion_traits.txt (Titan Cultists can gain human sacrifice traits; More Pagan Branches integration)
  • 00_zodiac.txt (Zodiac traits work for all Hellenic subgroup religions, & for Hermetics)
  • 01_temples_wonder_upgrade.txt (Titan Cultists can build sacrificial altars)
  • 00_historical_wonders.txt (Pyramids of Giza are active for characters who follow any Egyptian subgroup religion, or who are of Neo-Coptic culture)
  • 01_temples.txt (enabled Great Pagan Temples for Prometheans, Brittanics, & Atenics)
  • 04_culture_and_recreation.txt (enabled Grand Amphitheater for Titan Cultists)
  • 05_learning.txt (enabled Universities & Libraries for Prometheans, Brittanics, & Atenics)
  • 06_religious_misc.txt (New Pyramids are available for characters who follow any Egyptian subgroup religion, or who are of Neo-Coptic culture)
Scripted Effects, Score Values, & Triggers:
  • 00_artifact_effects.txt (account for Celtic artifacts)
  • 00_cb_effects.txt (Roman Triumphs work for all Hellenic subgroup religions; enable Haruspicy for Clans of the Dannu & Hellenic subgroup religions)
  • 00_devil_worshipper_effects.txt (account for new societies)
  • 00_monastic_order_effects.txt (account for new societies)
  • 00_religion_effects.txt (account for new religions; integrations of Pagan Papal content)
  • 00_scripted_effects.txt (account for new artifacts)
  • 00_society_effects.txt (account for new societies)
  • 00_spawn_characters_effect.txt (enable Zodiac traits for for all Hellenic subgroup religions, More Pagan Branches integration, enable face paint for Defenders of Dievas & Clans of the Dannu)
  • 00_trait_effects.txt (account for new crusader & warrior lodge traits, enable Norse tattoos for Celtic subgroup religions & African tattoos for Egyptian subgroup religions)
  • 00_warrior_lodge_effects.txt (account for new societies)
  • 06_legendary_bloodline_effects.txt (More Pagan Branches integration, account for new religions)
  • 07_holy_order_effects.txt (account for new holy orders)
  • 00_scripted_score_values.txt (account for new religions)
  • 04_succession_voting.txt (Clans of the Dannu & Children of the Nile are considered gender equal; all Egyptian subgroup religions are incestuous)
  • 00_artifact_triggers.txt (account for Celtic artifacts)
  • 00_artifact_triggers.txt (Lost in Desert death)
  • 00_gender_triggers.txt (account for new religions & religion features)
  • 00_job_minor_title_triggers.txt (account for new religions & religion features; Lord Spiritual in Celtic realms must be a Druid or Dryad)
  • 00_nickname_triggers.txt (account for new nicknames, from all my CleanSlate mods)
  • 00_religion_triggers.txt (account for new religions; enable excommunication, cardinals, & Antipopes for some non-Catholics, depending on game rules)
  • 00_scripted_triggers.txt (account for new religions; vestals & retired vestals are always considered important)
  • 00_scripted_triggers_traits.txt (account for new traits)
  • 00_society_triggers.txt (account for new societies)
  • 00_voting_triggers.txt (Titan Cultist & unreformed Celtic Pagans count as warrior cultures; Reformed Celts also count without Holy Fury)
  • 02_warrior_lodge_triggers.txt (account for new societies & traits)
  • 04_legendary_bloodline_triggers.txt (account for new religions)
Decisions:
  • conversion_decisions.txt (More Pagan Branches integration, Roman Hellenic decisions enabled for all Hellenic subgroup religions, Pictish characters who follow a Celtic faith less likely to convert to Scottish)
  • dynasty_decisions.txt (bastard children of Dryads who are legitimized lose the bastard trait but don't gain the legitimized bastard trait)
  • HF_baptism_decisions.txt (replaced all instances of 'reformed_religion = yes' with 'is_not_unreformed_pagan_trigger = yes')
  • HF_religious_decisions.txt (Titan Cultists can access human sacrifice decisions, Children of the Nile grants stability, More Pagan Branches integration, Zodiac traits work for all Hellenic subgroup religions, Prometheans can restore Stoics, Titan Cultists & unreformed Celtic/Egyptian pagans gain access to tribal great pillars)
  • hf_warrior_lodge_decisions.txt (characters with a special warrior lodge bloodline can recruit children to warrior lodges, Titan Cultists can go berserk, Zodiac traits work for all Hellenic subgroup religions, More Pagan Branches integration, & Clans of the Dannu counts as a haruspicy doctrine)
  • HL_clan_decisions.txt (replaced all instances of 'reformed_religion = yes' with 'is_not_unreformed_pagan_trigger = yes')
  • HL_mercenary_decisions.txt (new gender equal religions can send sisters & daughters off to become mercenaries)
  • holy_order_decisions.txt (if Pagan Papal game rules allow, enable papal succession for Manichaean religious head after forming the Army of Light)
  • minor_decisions.txt (all Egyptian subgroup religions can worship ancestors)
  • mnm_devil_worshippers_decisions.txt (account for new societies)
  • mnm_monastic_order_decisions.txt (account for new societies)
  • mnm_secret_religious_societies_decisions.txt (account for new religions)
  • realm_decisions.txt (All Hellenic subgroup religions can restore the Roman Empire. If Pagan Papal game rules allow, enable papal succession for Jewish & Zoroastrian religious heads after restoring them. Tribal pillar decisions account for new religions)
Events:
  • base_female_councillor_events.txt (disable events for new gender equal religions)
  • base_job_lord_spiritual_events.txt (replaced all instances of 'reformed_religion = yes' with 'is_not_unreformed_pagan_trigger = yes' & all instances of 'reformed_religion = no' with is_unreformed_pagan_trigger = yes')
  • base_on_action_events.txt (account for new religions, religion features, & holy orders)
  • base_regency_events.txt (Clans of the Dannu & Children of the Nile are considered gender equal; Britannic Pagan counts as matriarchal)
  • base_religious_events.txt (replaced all instances of 'reformed_religion = yes' with 'is_not_unreformed_pagan_trigger = yes' & all instances of 'reformed_religion = no' with is_unreformed_pagan_trigger = yes')
  • base_traits_effects_events.txt (Clans of the Dannu & Children of the Nile are considered gender equal; Britannic Pagan counts as matriarchal)
  • HF_ancestor_worship_events.txt (enable ancestor worship for Defenders of Dievas, Children of the Nile, & Britannic Pagans; Britannic Pagan fulfills religious head doctrine requirement)
  • HF_baptism_events.txt (account for new religions)
  • HF_religious_events.txt (enable Haruspicy for Clans of the Dannu & Hellenic subgroup religions, enable human sacrifice for Titan Cultists, More Pagan Branches integration, Zodiac & Astrology events work for all Hellenic subgroup religions, Clans of the Dannu & Children of the Nile are considered gender equal, all Hellenic subgroup religions can burn Rome & access associated events, Stoic event changed to also enable Skeptic & Epicurean societies & to work for Prometheans, Children of Perun & Invaders count as seafaring, all Egyptian subgroup religions are incestuous, Titan Cultists & unreformed Celtic/Egyptian pagans gain access to tribal great pillars, enable stability for Children of the Nile; enable Meliorism for Survivor of Ukko, Dawnbreakers, Harmonious, & Civilized doctrines; Clans of the Dannu & Defenders of Dievas gain access to animist Rites of Passage)
  • HF_sainthood_events.txt (enable ancestor worship for Defenders of Dievas, Children of the Nile, & Britannic Pagans)
  • hf_warrior_lodge_events.txt (account for new societies)
  • hf_warrior_lodge_powers_events.txt (account for new societies, enable human sacrifice for Titan Cultists, enable Norse tattoos for Celtic subgroup religions & African tattoos for Egyptian subgroup religions)
  • hf_warrior_lodges_hunting_events.txt (account for new societies)
  • hfp_duel_events.txt (Headhunter mechanics for Celtic pagans)
  • lor_roman_events.txt (Roman events work for all Hellenic subgroup religions)
  • lor_schism_events.txt (Catholics can mend the schism)
  • mnm_artifacts_events.txt (account for new artifacts & religions)
  • mnm_devil_worshippers_events.txt (account for new societies)
  • mnm_misc_events.txt (account for new societies)
  • mnm_monastic_order_events.txt (account for new societies)
  • mnm_secret_religious_societies_events.txt (account for new religions)
  • mnm_smith_events.txt (account for new artifacts & religions)
  • oldgods_adventures_events.txt (Changelings can become adventurers)
  • rip_eternal_life_events.txt (many new potential eternal life mystics, with appropriate event descriptions)
  • soa_various_events.txt (Jezebel is an Egyptian pagan, for some reason; Morgana is a Celtic pagan, & has the Poet & Changeling traits)
Other:
  • irish.txt (all generic pagan characters are Celtic pagan instead)
  • 77 - Innse Gall.txt (province is Celtic pagan in Charlemagne start date)
  • generalstuff.gfx (new religions get unique symbols)
  • sound.sfx (Lost in Desert death sound)
  • 00_customizable_localisation.txt (account for new societies & religions)
  • 04_customizable_localisation_warrior_lodges.txt (account for new societies & traits)
  • 08_custom_loc_wonder_setup.txt (Crotone University)
Last edited by Mr. Kinich; 7 Mar, 2022 @ 1:42pm