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Could not resolve reference to object with loadID Thing_Miho_Apparel_OnSkin_Hoodie35249 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
curParent=RimWorld.OutfitForcedHandler curPathRelToParent=/forcedAps
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<RimWorld.Apparel> (string)
Verse.CrossRefHandler:TakeResolvedRefList<RimWorld.Apparel> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRefList<RimWorld.Apparel> (string)
Verse.Scribe_Collections:Look<RimWorld.Apparel> (System.Collections.Generic.List`1<RimWorld.Apparel>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Apparel> (System.Collections.Generic.List`1<RimWorld.Apparel>&,string,Verse.LookMode,object[])
RimWorld.OutfitForcedHandler:ExposeData ()
(wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler)
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch12 (Verse.Game)
(wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
And in Assign menu, it still says that there is some kind forced wear, when there isn't.