Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
I'll suggest trying to toggle the fading feature or setting it's refresh rate to "per every 15th fps" at first and see if it still affects TPS. This little icon: https://puu.sh/IJzVV/6375d6f88f.png (screenshot)
I'm pretty sure that turning off fading feature would help 🤔
Yet I assume you'll run into inconveniences with visibility without it.
I'll consider making it functional without CMT, it's sure is possible. No time frame or promises yet.
```
[CMT Retexture - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="Plant_TreeGauranlen"]/graphicData/drawSize"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=5
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: D:\SteamLibrary\steamapps\workshop\content\294100\2750622416\Patches\Ideology.xml
```
```
[CMT Retexture] Patch operation Verse.PatchOperationSequence(count=5, lastFailedOperation=Verse.PatchOperationReplace(Defs/ThingDef[defName="Plant_TreeGauranlen"]/graphicData/drawSize)) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\2750622416\Patches\Ideology.xml
```
That error is harmless and appears only if you don't have Ideology DLC. For some reason game still goes through whole xml scrip for gauranlen tree and tries to find stuff related to Vanilla Ideology Expanded: Anima Theme, although it's specified to be applied only if it is installed. I think a little xml rewriting should help with it.
Next updated is planned somewhere next week.
Judging by your mod list I'll assume you've got Vanilla Ideology Expanded: Anima Theme after CMT Retexture. I will suggest to put Comigo's Majestic Trees and CMT Retexture way lower in the list - after VIE:AT in order to avoid most errors like that.
In this particular case error is caused by CMT Retexture's xml script trying to patch values of Gauranlen tree added by Vanilla Ideology Expanded: Anima Theme's patch, that haven't occurred yet, because of mod loading order. Hence the suggestion.
Hope it will help.
https://gist.github.com/Therandus93/4bf5d4a0620dfcab4f9d5e5168db5179
i actually didnt even have rocketman installed, but you mentioning it, reminded me i should probably add it, so i did. But yeah, this is present even without rocketman.
I have no solution for your issue so far but I'll dig a little bit more. It's not related to my retexture directly but to CMT it self. Yet that error won't cause you any trouble in game beside a few red lines in log - it should be mostly harmless.
Also you can edit your messages in steam's [Discussions], so I'll advise to do that instead. Not a big deal but it makes it easier to navigate down the road. (●'◡'●)
Ok so after some search in mods folder I think I have an idea of how to fix it and I'll add it to next update, but I'm not sure if it will help.
You may try it yourself by adding
to the birch section in Vanilla.xml if you're experienced with tweaking installed mods. If not - just wait a few days and we'll see if it will help.
In order to access options, you'll have to navigate to
Options → More Mod Settings → type in search bar or find in a list "Comigo's Majestic Trees"
I suggest using at least value of 6 for [Size of the effect], especially if you're playing at swamps.
I'm sorry about this error, I'm aware of it and plan to fix it. I don't have any release date for a patch yet. It's harmless but I know it's annoying. As for now you can safely remove "Royalty.xml" from mod's Patches folder if you don't mind manually tweaking it.
I have not played rimworld for quite some time and can be wrong, but I'm pretty sure it's a common issue that doesn't have a solution yet, unfortunately.