RimWorld
CMT Retexture
Djeeshka  [開発者] 2022年2月14日 11時17分
⇒ Troubleshooting, Help, Suggestions [ENG]
If you have any related issues, errors or you don't know how to setup something - this is the right place to ask a question or search for your if somebody else got the same issue or question answered.
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1-15 / 19 のコメントを表示
Tabris 2022年2月15日 18時14分 
Hey, would be really nice to have a version of this as just a straight Retexture without requiring Comigo's since Comigo's patching of trees can eat some TPS on heavier modlists.
Djeeshka  [開発者] 2022年2月16日 9時39分 
@Tabris, well... sure it's possible.
I'll suggest trying to toggle the fading feature or setting it's refresh rate to "per every 15th fps" at first and see if it still affects TPS. This little icon: https://puu.sh/IJzVV/6375d6f88f.png (screenshot)
I'm pretty sure that turning off fading feature would help 🤔
Yet I assume you'll run into inconveniences with visibility without it.


I'll consider making it functional without CMT, it's sure is possible. No time frame or promises yet.
最近の変更はDjeeshkaが行いました; 2022年2月16日 12時58分
These look really cool. I was just about to start working on some vanilla looking ones based on this Flora Reskin, but make them more like yours, so this saves a bit of work. I'm going to look into making a version of your images which works without Comigo's mod, so when I've done it, I can let you know (If that's ok?).
最近の変更はLanndstromが行いました; 2022年2月16日 16時49分
Djeeshka  [開発者] 2022年2月16日 17時01分 
@Lanndstrom, sure, you can use these however you'll see fit. You can credit me if you'll use any of my images directly. If you're gonna redraw stuff from scratch - no credit needed 👌
Do you have any clues about these errors? (Appears on the game start screen.)

```
[CMT Retexture - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="Plant_TreeGauranlen"]/graphicData/drawSize"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=5
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: D:\SteamLibrary\steamapps\workshop\content\294100\2750622416\Patches\Ideology.xml
```
```
[CMT Retexture] Patch operation Verse.PatchOperationSequence(count=5, lastFailedOperation=Verse.PatchOperationReplace(Defs/ThingDef[defName="Plant_TreeGauranlen"]/graphicData/drawSize)) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\2750622416\Patches\Ideology.xml
```
最近の変更はMegaQuestionsが行いました; 2022年2月20日 0時47分
Djeeshka  [開発者] 2022年2月20日 1時13分 
fenghou の投稿を引用:
Do you have any clues about these errors? (Appears on the game start screen.)
Yeah, that's a know issues that I've already placed on description page. I'll fix it in next update, shouldn't be that hard.
That error is harmless and appears only if you don't have Ideology DLC. For some reason game still goes through whole xml scrip for gauranlen tree and tries to find stuff related to Vanilla Ideology Expanded: Anima Theme, although it's specified to be applied only if it is installed. I think a little xml rewriting should help with it.
Next updated is planned somewhere next week.
最近の変更はDjeeshkaが行いました; 2022年2月20日 1時14分
Djeeshka  [開発者] 2022年2月20日 3時30分 
fenghou の投稿を引用:
I have both Ideology DLC and Anima Theme installed. The following is my mod list.
If you need additional information, I will also provide it to you.
Ok, my bad, misunderstood the error log.
Judging by your mod list I'll assume you've got Vanilla Ideology Expanded: Anima Theme after CMT Retexture. I will suggest to put Comigo's Majestic Trees and CMT Retexture way lower in the list - after VIE:AT in order to avoid most errors like that.
In this particular case error is caused by CMT Retexture's xml script trying to patch values of Gauranlen tree added by Vanilla Ideology Expanded: Anima Theme's patch, that haven't occurred yet, because of mod loading order. Hence the suggestion.
Hope it will help.
最近の変更はDjeeshkaが行いました; 2022年2月20日 3時31分
Tec 2022年3月1日 7時46分 
Hey, heres the HugsLib log, tried getting just the mod list, but couldnt find it. Load order seems right, and i dont have any mods that edits tree's. There is an error right before it, for the Vanilla Expanded Dryads mod, but that just adds new dryads.

https://gist.github.com/Therandus93/4bf5d4a0620dfcab4f9d5e5168db5179

i actually didnt even have rocketman installed, but you mentioning it, reminded me i should probably add it, so i did. But yeah, this is present even without rocketman.
最近の変更はTecが行いました; 2022年3月1日 15時39分
Djeeshka  [開発者] 2022年3月1日 13時26分 
Tec の投稿を引用:
i actually didn't even ahve rocketman installed, but you mentioning it, reminded me i should probably add it, so i did. But yeah, this is present even without rocketman.
Well, you can use RocketMan but it's sure not required by any means.
I have no solution for your issue so far but I'll dig a little bit more. It's not related to my retexture directly but to CMT it self. Yet that error won't cause you any trouble in game beside a few red lines in log - it should be mostly harmless.

Also you can edit your messages in steam's [Discussions], so I'll advise to do that instead. Not a big deal but it makes it easier to navigate down the road. (●'◡'●)


Ok so after some search in mods folder I think I have an idea of how to fix it and I'll add it to next update, but I'm not sure if it will help.
You may try it yourself by adding
<li Class="PatchOperationReplace">
<xpath>/Defs/ThingDef[defName="Plant_TreeBirch"]/plant/leaflessGraphicPath</xpath>
<value>
<leaflessGraphicPath>Things/Plant/TreeBirch_Leafless</leaflessGraphicPath>
</value>
</li>
to the birch section in Vanilla.xml if you're experienced with tweaking installed mods. If not - just wait a few days and we'll see if it will help.
最近の変更はDjeeshkaが行いました; 2022年3月1日 13時56分
For some reason the mouseover feature has a much smaller radius then the one in the screenshots
Limeth 2022年3月20日 12時25分 
Hello, I don't have the Royalty DLC and I am getting this error with your mod: https://gist.github.com/Limeth/f31daa1730061f2a3ab3fe3a9f952bcf
Djeeshka  [開発者] 2022年3月21日 11時14分 
OverClocked の投稿を引用:
For some reason the mouseover feature has a much smaller radius then the one in the screenshots
As you may already know from reading original mod's description or This mod's description - there are options to adjust [Size of the effect] for fading feature.
In order to access options, you'll have to navigate to
Options → More Mod Settings → type in search bar or find in a list "Comigo's Majestic Trees"
I suggest using at least value of 6 for [Size of the effect], especially if you're playing at swamps.

Limeth の投稿を引用:
Hello, I don't have the Royalty DLC and I am getting this error with your mod: https://gist.github.com/Limeth/f31daa1730061f2a3ab3fe3a9f952bcf
I'm sorry about this error, I'm aware of it and plan to fix it. I don't have any release date for a patch yet. It's harmless but I know it's annoying. As for now you can safely remove "Royalty.xml" from mod's Patches folder if you don't mind manually tweaking it.
最近の変更はDjeeshkaが行いました; 2022年3月21日 17時32分
Limeth 2022年3月21日 16時38分 
Alright, thank you for the response and your work! <3
I don't know if this is a CMT issue or the retexture, but I'm getting a bit of visual artifacting when trees are close together on the same y position, the trees seem to fight for top perspective and tear into eachother.
Djeeshka  [開発者] 2022年5月2日 8時02分 
Titanium Blue の投稿を引用:
I don't know if this is a CMT issue or the retexture, but I'm getting a bit of visual artifacting when trees are close together on the same y position, the trees seem to fight for top perspective and tear into eachother.
Well, that's a general rimworld problem with sprite sorting that's a bit junky on it's own and some mods may make it look worse, especially these that have big sprites such as CMT and this retexture.
I have not played rimworld for quite some time and can be wrong, but I'm pretty sure it's a common issue that doesn't have a solution yet, unfortunately.
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