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It plays about as nicely as any relatively large mod does with each other. Which is to say: not very well. The sense of scaling between mods like FFS and Shellguard as an example are completely different.
A GIC gun will cost actual ammo, which are only lootable in sustainable numbers on their respective planets. Ammo can be crafted, but the crafting materials are once again, lootable on GIC planets. They have a high base DMG, but do not scale with ATK modifiers. If you're running heavily-modded, it is likely your FFS gun amped up with +800% ATK (as an example) will be outright better than a GIC gun.
However, GIC is not a "weapon pack". It is not something you bring for your vanilla game, and there is no balance considerations for either vanilla or other mods. We are a large mod with a focus on exploration and combat within its own context. If you're looking for just more weapons for a "general modded playthrough", GIC may be the wrong mod in mind.