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Leveling up ANYTHING from the player stat menu just immediately drops my damage to 0, which I thought my just a joke, but I can't even hurt a blue slime with my katana now.
Now, my character I'm using is an Avali, so I thought it might have been the debuff the species gets for anything that isn't guns, but no, even those take a massive damage loss; the boomstick goes from "24 Base Damage" to 4 Damage.
I checked my other characters and they aren't suffering this problem. I can change classes, level up the player's stats and such, and the weapons aren't negatively affected. Is it just the Avali characters that are being affected perhaps?
1.make instruments like a pickaxe and an axe get exp by doing their job and not only damage
2. i see it a bit annoying that rejoining the world makes your class reset to "tourist".
3. maybe boss scaling should be more? me and my friends shredded through a few starter bosses too easily so we had to get a few mods to balance them out.
also sorry if this is not the place to suggest things but still hope this little feedback would help