Project Zomboid

Project Zomboid

WildSafeHouses
AndyLoco 11 Aug, 2022 @ 7:41am
Turning Off Non Residential Building
Hey @UncleGriz how are you? First of all thank you for creating this mod and allow it to put in a modpack our community is really grateful.

I noticed that your mod also allows to claim non residential buildings, and I was wondering what should I change in the .lua in order to disable this option and leave the wild claims only.

I noticed that in line 52 you put "--claim an existing building" and I try deleting this function but mod stops working. What should I need to change? Do I need to put a "--" In front of "UGSafehouse.addSafeHouse = function( player)" ? Sorry my programming skills arent good at all.

I hope you can help me, thanks !
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UncleGriz  [developer] 21 Aug, 2022 @ 6:47pm 
oh, sorry I didn't see this before. I think it would take adding a new option to disallow claiming existing buildings. I'll add the option shortly as I have an improved version ready to post.
AndyLoco 22 Aug, 2022 @ 2:18pm 
Oh wow thx Im gonna wait for it impatiently ! :steamhappy:
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