Slay the Spire

Slay the Spire

Shadowverse Mod
Zu 28 Feb, 2022 @ 9:40am
Balance Suggestions
Just a few cards for now since I don't know how much you care about difficulty.

I'll probably miss certain balancing aspects which are present in vanilla too, like how Seeing Red is worse than Adrenaline because Chad has Exhaust synergy, so the result is that my suggestions will be more in line with vanilla numbers in a vacuum.

In the first place, this mod is intrinsically easy because you have a massive health pool and an overtuned starter relic, which you clearly recognized so you made Strike+ and Defend+ worse, but all this can be tweaked later.

Apropos, it'd be helpful if the starter relic didn't hide upgraded cards when making the choice of which to upgrade, but idk if it's feasible to change Armament's code.


Note:
I'll refer to "Increase card's damage and Block" with "Sharpen" again to save space.

Bloodcraft

Aluzard: See Metallicize. The downside is that you play this each turn and it might clog your hand, but it fuels the Exhaust pile and is not a Power, so at most: "Gain 2 Block. Sharpen / Enchant / etc. a card by 1." Upgrade is fine, but if you decide to return Aluzard+ each turn, try "3 Block" or "Sharpen by 2".

Armored Bat: See Dash, Carnage, Protect. At most: "Gain 7 Block." or nerf Droids to 1/1. Upgrade is fine, but if you nerf Droids, Bat+ could upgrade the 3 Droids to 2/2.

Autoblade: See Twin Strike. Depends on how many Machina cards are in the pool and how easy it is to generate Droids. I'd start at "10 damage + 2 for each other Machina card in hand." Upgrade could be "14 damage" or "+5 for each" or a mix of both.
Last edited by Zu; 28 Feb, 2022 @ 10:20am
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Showing 1-2 of 2 comments
Student76 7 Mar, 2022 @ 7:13am 
“当你消耗一张牌时,对所有敌人造成7点伤害/对随机敌人造成8点伤害”这两张牌很不平衡,强度太高了,罕见度太低导致这两张牌能够可以被轻易地拿到,对比原版的The Silent 的精准也才加4,战士的卡戎之灰消耗一张牌对所有敌人造成3点伤害。
狭缝之王 27 Jan, 2023 @ 8:09am 
初始卡组感觉不能跟普通尖塔一样塞打击和防御,玩超越,机械解放和加速装置过了两张创造物就停牌了,一手打击防御用不出去,其他职业也是一样的,天胡骑士一层双剑闪,但有时候打精英还是打击粘手,死灵走葬送,葬不了谢幕,不是谢幕上手没葬送,就是葬送上手没谢幕,1层根本打不了精英,希望作者大大优化初始卡组,走普通尖塔初始卡组的路线,我的体验有点差,我也有点菜的,希望降低上手难度
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Showing 1-2 of 2 comments
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