Barotrauma

Barotrauma

Enhanced Armaments
Micheny  [developer] 26 Feb, 2022 @ 3:36pm
Suggestions
any suggestions go here.
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Showing 1-15 of 285 comments
Miles 26 Feb, 2022 @ 6:03pm 
Add inflation to the mod
charlie 27 Feb, 2022 @ 2:54pm 
add sex to the mod
Micheny  [developer] 27 Feb, 2022 @ 2:58pm 
the bruh
entersomethinghere 17 Jul, 2022 @ 11:22am 
That was unexpected, but welcome. Of the high tier weapons currently, only one of them is explosive.

24-round shotty loaded with EK or vanilla explosive rounds notwithstanding.
Micheny  [developer] 18 Jul, 2022 @ 12:14pm 
Originally posted by Mad_Mike:
Removal of the spec ops helmet, or the change of it's sprite. Cat helmet.
No, just because you don't like it doesn't mean i'm going to automatically remove it, besides you've given me no explanation as to why you want it removed.
Vanilla Gorilla 31 Mar, 2023 @ 2:57am 
I think it would be cool if the machetes had quality.
Catanautical 2 Apr, 2023 @ 1:39am 
If it would be possible, please consider making a sub-mounted Double Pulse Laser. Like the Double Coilgun for the large hardpoint, but with Pulse Lasers.
lumiscent 2 Apr, 2023 @ 5:44pm 
1) ESSENTIAL: There are mags for Coalition assault rifle (5x56), for heavy pistols and for an old SMG. First one stucks in 8, 2nd in 6 and the last one in 4. It seems weird because mag for assault rifle is bigger. So suggestion to balance max stacking quantity. Also bet there are same situation for other type of mags, so please check for that because it's quite unlogic and unbalanced.

2) New types of ammo for weapons like in EK armory? There are already different types for 12cal in your mod.

3) Brand new attachments for weapons like in EK armory? Laser sights, suppressors, tactical flashlights, "Sonar sight"?

4) ESSENTIAL: Is there are any chance so we can make magazines through Recycling (like vanilla ammo boxes for stationary guns)? Because it's also quite unlogic when you have to recycle empty mags and lose some of resources.

5) Please check for balance for platecarriers because for example there are default plate carrier and Separatist's light platecarrier. 1st one is much better than 2nd but you have to buy it with Sep's Reputation (Blunt damage -80 against -20 and e.t.c). If we compare default light platecarrier with Separatist's light platecarrier we get better stats and also +10 than Sep's variant which makes it unusable. So please check for stats.

Don't want to mess with EK because half of mod's items are OP. And your mod is so cosy!
Thank you for a great work!
Dogoo Slayer 5 Apr, 2023 @ 9:12pm 
Please nerf armour, especially the one you get from some mega-heavily armed pirate. His full set literally lets you tank any damage and heal back with the status effect it gives. You are capable of surviving an attack of 10 tiger threshers with ease, which shouldn't be a thing in a first place.

Also the backpacks are OP. Being able to put a gun that has to be held in hands or on your back is overpowered. Being able to carry this much items is extremely unbalanced, even if you play with mods like Barotraumatic
Micheny  [developer] 6 Apr, 2023 @ 2:47am 
Backpacks I understand, it's a thing I've been slacking on for quite a while even though it's a pretty easy fix :/

The Vanguard set is balanced out by just how difficult it is to get, abandoned outposts tend to be rare and the mission for the assassination even rarer especially with mods like Dynamic Europa, though I'll probably have to tweak the bite wound resistance.
Dogoo Slayer 6 Apr, 2023 @ 2:53am 
Originally posted by ☢SAF OVL☢ SCP-966-1:
Backpacks I understand, it's a thing I've been slacking on for quite a while even though it's a pretty easy fix :/

The Vanguard set is balanced out by just how difficult it is to get, abandoned outposts tend to be rare and the mission for the assassination even rarer especially with mods like Dynamic Europa, though I'll probably have to tweak the bite wound resistance.
Dunno about the "hard to obtain" part, since water pressure exists :awkward:
Micheny  [developer] 6 Apr, 2023 @ 2:56am 
Bruh cringe tactic, real chads actually use their gear and fight them :skull:
Merc 6 Apr, 2023 @ 3:21am 
Originally posted by ☢SAF OVL☢ SCP-966-1:
Bruh cringe tactic, real chads actually use their gear and fight them :skull:
The Vanguard watching me as i fire nuclear 40mm at him:
Rondson 6 Apr, 2023 @ 5:35am 
... patchnotes and changelogs
Last edited by Rondson; 6 Apr, 2023 @ 5:36am
Micheny  [developer] 6 Apr, 2023 @ 5:49am 
Dude there's a button to take you to said changelogs right under where it says the mod last updated.
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