Garry's Mod

Garry's Mod

Zeta Players | The Sandbox Nextbots
 This topic has been pinned, so it's probably important
Sorell  [developer] 5 Mar, 2022 @ 12:22am
Report issues here
The Zetas tend to have some ai breaking errors. But I believe I cleaned up the good majority of the issues. However some always exist. I just don't know what and how

You can also post issues here https://discord.gg/rP5uAr7Byt
Infact I actually prefer you do there because it's easier to manage
Last edited by Sorell; 6 Mar, 2022 @ 1:28pm
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Showing 1-15 of 1,794 comments
if you spawn a zeta player in multiplayer they teleport around and their animations have 1 fps
also this https://imgur.com/a/TxJaFgA
SaucySomething 5 Mar, 2022 @ 7:34am 
[Zeta Players | The Sandbox Nextbots] lua/entities/npc_zetaplayer.lua:274: Tried to use a NULL entity!
1. GetModel - [C]:-1
2. v - lua/entities/npc_zetaplayer.lua:274
3. unknown - lua/includes/modules/hook.lua:96 (x3813)
Sorell  [developer] 5 Mar, 2022 @ 7:43am 
Originally posted by chrismmv:
if you spawn a zeta player in multiplayer they teleport around and their animations have 1 fps
also this https://imgur.com/a/TxJaFgA
Figured there will be issues when it comes to multiplayer. It seems like they tried to read from one of their default files client side I will see what I can do
Sorell  [developer] 5 Mar, 2022 @ 7:46am 
Originally posted by BrugMachine:
[Zeta Players | The Sandbox Nextbots] lua/entities/npc_zetaplayer.lua:274: Tried to use a NULL entity!
1. GetModel - [C]:-1
2. v - lua/entities/npc_zetaplayer.lua:274
3. unknown - lua/includes/modules/hook.lua:96 (x3813)
Whatever Zeta lost their weapon some how and caused this error. No idea why but I added a check if it's valid
Sorell  [developer] 5 Mar, 2022 @ 7:49am 
Originally posted by chrismmv:
if you spawn a zeta player in multiplayer they teleport around and their animations have 1 fps
also this https://imgur.com/a/TxJaFgA
Found out why that happens. It's trying to find its function files but I didn't add AddCSLuaFile() to the files this should be fixed in the next update
λ Eiku λ 5 Mar, 2022 @ 8:52am 
so i tried the random player models option but sometimes they spawn
with T-pose and cant be killed i have animation addons that might be the problem but i dont know wich one in particular is causing the problem ill list the addons down below

"episodic animations fix"

"universal animations fix"

"contextual player animations"

"HL: A Combine Soldier Anim Replacement"


is there a way i can fix this?
Last edited by λ Eiku λ; 5 Mar, 2022 @ 8:52am
Sorell  [developer] 5 Mar, 2022 @ 8:56am 
Originally posted by Mike:
so i tried the random player models option but sometimes they spawn
with T-pose and cant be killed i have animation addons that might be the problem but i dont know wich one in particular is causing the problem ill list the addons down below

"episodic animations fix"

"universal animations fix"

"contextual player animations"

"HL: A Combine Soldier Anim Replacement"


is there a way i can fix this?

Those shouldn't effect the Zetas in anyway.

Normally, no. Because they can use any playermodel you have installed although I can't control whether models have correct animations and such. You might want to turn on the Default Playermodels Only option if you are gonna have random playermodels.
λ Eiku λ 5 Mar, 2022 @ 8:56am 
Originally posted by StarFrost:
Originally posted by Mike:
so i tried the random player models option but sometimes they spawn
with T-pose and cant be killed i have animation addons that might be the problem but i dont know wich one in particular is causing the problem ill list the addons down below

"episodic animations fix"

"universal animations fix"

"contextual player animations"

"HL: A Combine Soldier Anim Replacement"


is there a way i can fix this?

Those shouldn't effect the Zetas in anyway.

Normally, no. Because they can use any playermodel you have installed although I can't control whether models have correct animations and such. You might want to turn on the Default Playermodels Only option if you are gonna have random playermodels.


ah okay thank you :D
Sorell  [developer] 5 Mar, 2022 @ 8:58am 
Originally posted by Mike:
Originally posted by StarFrost:

Those shouldn't effect the Zetas in anyway.

Normally, no. Because they can use any playermodel you have installed although I can't control whether models have correct animations and such. You might want to turn on the Default Playermodels Only option if you are gonna have random playermodels.


ah okay thank you :D
No problemo
FreshAce 5 Mar, 2022 @ 9:09am 
when the regular zombie player model is on a bot it says:

[Zeta Players | The Sandbox Nextbots] lua/entities/npc_zetaplayer.lua:161: attempt to index local 'attachment' (a nil value)
1. unknown - lua/entities/npc_zetaplayer.lua:161
2. Spawn - [C]:-1
3. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:487
4. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:540
5. unknown - gamemodes/sandbox/gamemode/commands.lua:572
6. unknown - lua/includes/modules/concommand.lua:54
Sorell  [developer] 5 Mar, 2022 @ 9:11am 
Originally posted by Fresh Ace:
when the regular zombie player model is on a bot it says:

[Zeta Players | The Sandbox Nextbots] lua/entities/npc_zetaplayer.lua:161: attempt to index local 'attachment' (a nil value)
1. unknown - lua/entities/npc_zetaplayer.lua:161
2. Spawn - [C]:-1
3. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:487
4. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:540
5. unknown - gamemodes/sandbox/gamemode/commands.lua:572
6. unknown - lua/includes/modules/concommand.lua:54
This has been known to cause issues. The Zombie player model does not have a hand attachment so therefore it won't work properly. I will make the Zetas avoid those models
Paradox 5 Mar, 2022 @ 9:38am 
[Zeta Players | The Sandbox Nextbots] lua/entities/npc_zetaplayer.lua:161: attempt to index local 'attachment' (a nil value)
1. unknown - lua/entities/npc_zetaplayer.lua:161
2. Spawn - [C]:-1
3. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:487
4. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:540
5. LeftClick - gamemodes/sandbox/entities/weapons/gmod_tool/stools/creator.lua:27
6. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:214
Sorell  [developer] 5 Mar, 2022 @ 9:40am 
Originally posted by ParadoxPlus *thepurge.xyz*:
[Zeta Players | The Sandbox Nextbots] lua/entities/npc_zetaplayer.lua:161: attempt to index local 'attachment' (a nil value)
1. unknown - lua/entities/npc_zetaplayer.lua:161
2. Spawn - [C]:-1
3. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:487
4. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:540
5. LeftClick - gamemodes/sandbox/entities/weapons/gmod_tool/stools/creator.lua:27
6. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:214
Restart gmod so the addon can update. I recently released a update that fixes that
spoono 5 Mar, 2022 @ 9:53am 
the bots still run at 1 fps when hosting in multiplayer
spoono 5 Mar, 2022 @ 9:55am 
huh, seems like it's an animation issue perhaps? Only the combine soldiers look fine
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