Project Zomboid

Project Zomboid

Project Fallout: Scientific Weaponry
HatCake 2 Oct, 2023 @ 6:50pm
Two weapons not working maybe?
Ballistic fist cant be reloaded like a gun, and cant be attached to back, belt, holster, nothin. it holds the sixth shotgun shell forever (as in it wont clear the +1 shot under some, if not all circumstances), and it hits everything (or five? targets) in a very long range cone in front of the user, regardless of whether or not you make physical contact with the weapon... seems pretty busted

The anti materiel rifle looks like a long range sniper but has really really bad accuracy and range, to the point where I only would get solid green from point blanc range (not sure if that is a mod issue or if maybe it can be modified by server)
Last edited by HatCake; 2 Oct, 2023 @ 6:53pm