Barotrauma

Barotrauma

Multiplayer crew manager
 This topic has been pinned, so it's probably important
Oiltanker  [developer] 23 Oct, 2023 @ 1:02am
Bug Reports
New Reporting guideline

When reporting an issue prepare the following:
  • A proper description of an issue you are having.
  • Error messages from the logs and/or game console.
  • *Optional but highly desirable* Steps to reproduce the issue you are having.

All bug reports to be summited to mod's github: https://github.com/oiltanker/multiplayer-crew-manager
Here I don't have notifications, so your issue might get ignored.
Last edited by Oiltanker; 23 Oct, 2023 @ 1:04am
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Showing 1-15 of 42 comments
BlackHiki 23 Oct, 2023 @ 5:30am 
Items on heroes are reset when docking with an outpost. Included mods: Lua For Barotrauma, Cs For Barotrauma, Multiplayer crew manager. Am I the only one having this problem? There are no errors in the console.
Last edited by BlackHiki; 23 Oct, 2023 @ 5:31am
Dashinix 23 Oct, 2023 @ 6:53am 
I am also having the same item issue
Akronyhm 23 Oct, 2023 @ 7:26am 
Originally posted by BlackHiki:
Items on heroes are reset when docking with an outpost. Included mods: Lua For Barotrauma, Cs For Barotrauma, Multiplayer crew manager. Am I the only one having this problem? There are no errors in the console.

Fixed in version 2.1.2
Mod no longer works.
Was working perfectly fine *yesterday

Mods: Lua for Barotrauma, Cs for Barotrauma, Multiplayer Crew Manager
Yes, the Server executable is Lua for Barotrauma - DedicatedServer

Every mcm command does not work in both a new and old save.
Crew members cannot gain experience, even with console commands.
Cannot swap between crew members, they do not revive on death, cannot access the reserve list and on the old save every single crew member, including the hosts and along with their inventories, have been deleted.
Last edited by ⊶⦕ Gobbo ⦖⊷; 1 Nov, 2023 @ 2:09pm
Kazami zam 31 Oct, 2023 @ 10:06pm 
same
Akronyhm 1 Nov, 2023 @ 12:41pm 
im on it - something broke in the latest lua update i think
Akronyhm 1 Nov, 2023 @ 1:09pm 
OOOOkay - So i managed to fix it by re-installing client side lua (why that would affect server-side i have NO idea)

But there it is - make sure that you´ve reinstalled client side lua after the hotfix and retry?
Nox 14 May, 2024 @ 6:32pm 
characters who are dead at the end of a round do not respawn when a new round starts. they are just gone forever
^also happens to me
Bardin  [developer] 2 Jun, 2024 @ 9:45am 
A new version was pushed, let us know how it goes.
Bardin  [developer] 4 Jun, 2024 @ 6:07am 
Ok. As discussed with fellow modders this is by design. Uncontrolled characters are considered bots and will not be respawned. If you want them to respawn anyway (I do), look for a mod that adds this feature, like this one:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3253027507&searchtext=revive+bots

I use it personally along with MCM.
Alan 15 Jun, 2024 @ 6:21am 
Paying 2000 marks to go to the next biome results in this error (and breaks the dialog):

[LuaCs] [SV LUA ERROR] USERNAME System.ArgumentException: Object of type 'System.Object[]' cannot be converted to type 'System.Boolean'.
at System.RuntimeType.TryChangeType(Object value, Binder binder, CultureInfo culture, Boolean needsSpecialCast)
at System.Reflection.RtFieldInfo.SetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture)
at MultiplayerCrewManager.McmSession.OnMoneyActionUpdate(MoneyAction self, Single deltaTime)
at MultiplayerCrewManager.McmMod.<InitMethodHooks>b__41_0(Object instance, ParameterTable ptable)
at Patch_mcm_moneyaction_update_33f22dbdecb842bbab7192daf17f1633_Barotrauma_MoneyAction-Void_Update_Single_.HarmonyPrefix(MethodBase __originalMethod, Object __instance, Single& deltaTime)
Last edited by Alan; 15 Jun, 2024 @ 6:22am
Bardin  [developer] 20 Jun, 2024 @ 12:03am 
Thank you, I will review.
Moffle Pendragon 27 Jun, 2024 @ 8:34am 
[Server] Loading scripts for CPackage Multiplayer crew manager
[Server] Unable to compile assembly 'Multiplayercrewmanager' due to errors:
C:/Users/Owner/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2775613786/CSSharp/Server/McmConfig.cs(60,51): error CS1061: 'ServerSettings' does not contain a definition for 'AllowRespawn' and no accessible extension method 'AllowRespawn' accepting a first argument of type 'ServerSettings' could be found (are you missing a using directive or an assembly reference?)
C:/Users/Owner/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2775613786/CSSharp/Server/McmConfig.cs(61,51): error CS1061: 'ServerSettings' does not contain a definition for 'AllowRespawn' and no accessible extension method 'AllowRespawn' accepting a first argument of type 'ServerSettings' could be found (are you missing a using directive or an assembly reference?)
C:/Users/Owner/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2775613786/CSSharp/Server/McmMod.cs(178,65): error CS1061: 'ServerSettings' does not contain a definition for 'AllowRespawn' and no accessible extension method 'AllowRespawn' accepting a first argument of type 'ServerSettings' could be found (are you missing a using directive or an assembly reference?)
C:/Users/Owner/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2775613786/CSSharp/Server/McmControl.cs(222,48): error CS1061: 'ServerSettings' does not contain a definition for 'AllowRespawn' and no accessible extension method 'AllowRespawn' accepting a first argument of type 'ServerSettings' could be found (are you missing a using directive or an assembly reference?)

help, i tried reloadlua and this happen
Last edited by Moffle Pendragon; 27 Jun, 2024 @ 8:35am
Bardin  [developer] 27 Jun, 2024 @ 4:00pm 
Thank you for the report, I will review. Sorry the latest updates broke the mod and I'm working on a fix.
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