Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Disabling the mod mid-campaign is a different challenge all together...
However there were some issues and edge-cases that could result in the loss of characters (mostly the bots) if you attempted to import and then left directly to the lobby without switching maps first (Bots and players are saved on map change), but i thought i had successfully eliminated them, but that might've been in patches that were released after this post was made
There is a thread discussing adding the mod to an ongoing campaign, but yeah; I'll redirect people to it from the front page so this hopefully doesn't happen again
Sorry again