Stellaris
Real Space - Planetary Stations
The_Mess 2022년 5월 4일 오후 7시 08분
Theory - How to Effectively Populate a Planetary Station
So we've all had by now a lot of unfun trying to get stations up to a full population, but there's a way around that. And it comes from the description for housing districts, namely the line that says they boost pop growth by 10%. Thus, the following instructions should help:

1) Do your usual build order and specialisation + prospecting.

2) But instead of building mining districts etc, instead fill up all the districts with housing.

3) With a gene clinic this should be enough to get you up to 10+ pops if playing organic.

4) Then replace housing with the appropriate districts and finally have a functional station years earlier that usual

5) If playing mechanical/robots - instead making the station an industrial one and build robot factories instead, then respec into the station type you need/want.
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ChemPlay 2022년 6월 21일 오후 12시 17분 
last time i checked i couldn't make any regular building on planetary stations
The_Mess 2022년 6월 21일 오후 7시 03분 
ChemPlay 님이 먼저 게시:
last time i checked i couldn't make any regular building on planetary stations
If you choose to make the station an industrial one you can actually build multiple robot factories as districts.

Also you can build gene clinics on stations, you just can't upgrade them.
Questionable 2023년 1월 21일 오후 10시 24분 
Considering that PSs cost alloys this seems exceptionally expensive.
Gake 2025년 5월 25일 오후 3시 55분 
4.0 here, how do you make your habitat into an industrial one?
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