Stellaris

Stellaris

Real Space - Planetary Stations
Terraforming Planetary Station - Bug Report and How to Fix it for Players
There is currently a bug with the mod where a planet with a planetary station is terraformed it is still treated as a station by the game. This is due to the planet still having the 'planetary_station' flag even after terraforming. Even when you destroy the colony and recolonize the planet the flag will still remain.

The flag can be removed through the use of the 'clearflag' console command. The command to remove the planetary_station flag on a planet is 'clearflag planet planetary_station [planet id]'


Some notes about this fix:

1. I am not sure how this will behave when you have pops and or buildings on the station, as when I fixed it I had already destroyed the station and its buildings and relocated all of the pops to another planet.

2. There also could be other flags that comes with the planetary station one, but this could also be removed by the same command just by replacing the planetary station flag with whatever other flag you need to remove.

3. I think establishing a planetary station may also change the planet size and resources of a planet, this could also be fixed via commands, although with some potential consequences. You can use both the 'planet_size [size of planet]' and 'effect reroll_deposits' commands respectively for each problem, but if you don't remember the original planet size you may just have to guess, and for the resources they will just be randomized (within the normal limits of generation).

I understand that the developer doesn't have much time on their hands to fix things like this on all of their mods, so no disrespect to them for this not being fixed, I have only posted this to help anyone experiencing the same problem fix it for themselves. I still think this is a great mod and worth using, even though it does take some working around the issue.
Last edited by Anders4710; 4 Jun @ 4:26am