Tooth and Tail

Tooth and Tail

Studios' MC Experiments v0.5.4
Reasons why creepers should have stealth
Hello, In this discussion we will discuss why creepers should have stealht, and why that would be good for game health.
Reason 1) It is lore acurate
Sure, creepers are technicaly visible in minecraft, but how many times do they sneek up on you without you noticing? And they also have a green camouflage colouring, making it easier for them to hide in foliage. It just makes sense!

Reason 2) It would add a skill check for the oponent.
Ill coninute this later..--
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Reason 2) continued
If the enemy does not know that you have creepers, you can really catch him offguard with this unit. Which is good, because it needs to get its value back in one attack. For the rest of the round your enemy will know you have this unit, so it would lose the suprise factor. Still, you would be able to set up flanks and such, without your opoent being able to pick off your presiour creepers.

This is why creepers should have stealth. Thanks for listening to my TedTalk
UnprecedentedStudios  [developer] 2 Apr, 2022 @ 10:40am 
it'd be more lore accurate for them to have proxy, as they seem to pop out of nowhere. However if I did that I'd have to nerf their stats because they are still quite powerful it seems (although rn they cannot one shot pigs, they still melt full health mills in about 4 creepers, and fresh mills in 2 with plenty of overkill)
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