The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Edith
DizzyLizard 28 Mar, 2022 @ 8:32am
Tainted Edith Suggestions
Making this as a general idea box for people to post ideas related to our new favorite grudge.

Birthright suggestion: I recently got a run with Kamikaze and was able to use it to trigger explosions whilst mid dash (as I could not take damage to it), perhaps her Birthright could do something like that?

Perhaps grant her a unique pocket active ver of Kamikaze, since the explosions make it way easier to kill things and open the room up for her janky movement, as well as being useful on the virtue of being an explosion.
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Showing 1-15 of 19 comments
do you think it would be possible for t.edith to be able to have a magnet built in on cleared rooms to make picking up items easier? the character's movement is awesome in battle, but very clunky when trying to pick up an item on the ground
Pastrycat 29 Mar, 2022 @ 7:39am 
Originally posted by Randomwordcombination:
T Edith suggestion: instead of stomping to move, give her a pocket active version of How to Jump, and maybe make her physical appearance black to resemble pepper
Mate, you got that the tainted already exists in the mod, yeah?
Pastrycat 29 Mar, 2022 @ 7:41am 
It'd be nice if Tedith had an item that, say, petrifies the 5 or so closest non-boss enemies for a bit so you can more easily hit them, especially in rooms where they can't be directly rammed - call it a pepper shaker, perhaps
JJ  [developer] 29 Mar, 2022 @ 9:13am 
Originally posted by Hobbiefox - Pastrycat:
It'd be nice if Tedith had an item that, say, petrifies the 5 or so closest non-boss enemies for a bit so you can more easily hit them, especially in rooms where they can't be directly rammed - call it a pepper shaker, perhaps
oh yea, im adding a confusion mechanic for her soon. everything you see in the mod is temporary and from 6 months back.
Fresh_Knight 29 Mar, 2022 @ 12:57pm 
Actually a birthright that makes T Edith's slam causing an explosion when it makes contact sounds kinda rad, maybe with a bit of a cooldown between explosions for some anti-jank procedure
Last edited by Fresh_Knight; 29 Mar, 2022 @ 12:57pm
DizzyLizard 29 Mar, 2022 @ 1:31pm 
Originally posted by Fresh_Knight:
Actually a birthright that makes T Edith's slam causing an explosion when it makes contact sounds kinda rad, maybe with a bit of a cooldown between explosions for some anti-jank procedure
Perhaps make it a pocket active that lets you chose to explode whilst your in I-frames after crashing into something.

That way you have control over it (so you don't blow up things you dident mean to).
Sass'0'Frass 29 Mar, 2022 @ 6:23pm 
After playing a few runs with T.Edith, I'v had a lot of fun playing as her, BUT here's some cool things me and my brother thought of.

- How about a passive Aries effect, as her ramming damage seems a little weak. But to balance things out a little, decrease her starting damage from 4.9 to 3.5

- A effect similar to Hemotypsis. When she rams a enemy and it hits a wall or object, it deals abt 10 damage.

- Or she can block tears, like the Forgotten's body (This prolly would be good for smth like Co-op mode)

My brother also said something about a pocket Item that summons bone traps like the Blood Cultist enemy, that way she can run over enemies while trapped.
Last edited by Sass'0'Frass; 29 Mar, 2022 @ 6:24pm
[RUS] Грокс 30 Mar, 2022 @ 6:55pm 
salt? more like pepper?

t. edith is made out of pepper, leaving a small damaging creep after the jump. idk why
Sass'0'Frass 30 Mar, 2022 @ 6:57pm 
Originally posted by TMU black square:
salt? more like pepper?

t. edith is made out of pepper, leaving a small damaging creep after the jump. idk why

She's actually made of Basalt, Lamb can confirm that.
[RUS] Грокс 30 Mar, 2022 @ 6:58pm 
Originally posted by Dumbthotticus2468:
Originally posted by TMU black square:
salt? more like pepper?

t. edith is made out of pepper, leaving a small damaging creep after the jump. idk why

She's actually made of Basalt, Lamb can confirm that.
okay, i just thought that original version of edith is actually canon (in the real story edith became a salt statue)
Sass'0'Frass 30 Mar, 2022 @ 7:15pm 
Originally posted by TMU black square:
Originally posted by Dumbthotticus2468:

She's actually made of Basalt, Lamb can confirm that.
okay, i just thought that original version of edith is actually canon (in the real story edith became a salt statue)
it's kk, just saying
jnadler 31 Mar, 2022 @ 7:12pm 
Originally posted by DizzyLizard:
Making this as a general idea box for people to post ideas related to our new favorite grudge.

Birthright suggestion: I recently got a run with Kamikaze and was able to use it to trigger explosions whilst mid dash (as I could not take damage to it), perhaps her Birthright could do something like that?

Perhaps grant her a unique pocket active version of Kamikaze, since the explosions make it way easier to kill things and open the room up for her janky movement, as well as being useful on the virtue of being an explosion.
instead birthright should make it so her dash has an enhanced version of stompy that can break any tile in its way
[RUS] Грокс 31 Mar, 2022 @ 8:54pm 
Originally posted by jnadler:
Originally posted by DizzyLizard:
Making this as a general idea box for people to post ideas related to our new favorite grudge.

Birthright suggestion: I recently got a run with Kamikaze and was able to use it to trigger explosions whilst mid dash (as I could not take damage to it), perhaps her Birthright could do something like that?

Perhaps grant her a unique pocket active version of Kamikaze, since the explosions make it way easier to kill things and open the room up for her janky movement, as well as being useful on the virtue of being an explosion.
instead birthright should make it so her dash has an enhanced version of stompy that can break any tile in its way
nah. i feel more like this: creating poisonous creep that lasts forever in the room, that removes only after you exit the room. +x2 damage to enemies in the creep
wookywok11 1 Apr, 2022 @ 4:48pm 
One thing I noticed that I don't think anyone else has mentioned yet: as it turns out, moving around with T. Edith mechanics at high speeds makes trying to enter doors an absolute pain. I don't have a suggestion for a fix but I thought I should mention it.
düber 3 Apr, 2022 @ 8:58am 
Originally posted by Hobbiefox - Pastrycat:
Originally posted by Randomwordcombination:
T Edith suggestion: instead of stomping to move, give her a pocket active version of How to Jump, and maybe make her physical appearance black to resemble pepper
Mate, you got that the tainted already exists in the mod, yeah?
at the time i didn't know.
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