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If a city is not facing any coastal tiles without any canals but has a harbor, this icebreaker unit won't be appeared. It seems it is still added to a unit table however it cannot be selected and appeared.
I think it's because the icebreaker is a naval unit, but its class is support, I don't know how to fix that
I haven't tested this so this is simply just my idea. With 'OnUnitAdded' event, added lua script to check if a unit is one of these icebreaker unit + a unit is located at a city center and if a city has a harbor the unit is moved to the harbor tile may work. I am not really sure though...
You may wish to add this to the list of incompatibilities. A patch would be nice, but that shouldn't fall on you to make, since this seems to be a problem with Sailor Cat's mod.