Arma 3
ARMA VERSE BATTLEFIELD
Cigarette 1 Apr, 2022 @ 9:50am
Suggestions
Put your suggestions here.

This is currently not official, and things take time to be implemented, so please be patient.
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Showing 1-8 of 8 comments
Cigarette 1 Apr, 2022 @ 9:52am 
We need a Repair/Resupply point
Annoying when my helicopter runs out of ammo, meaning i have to land it, and destroy it just to refill it.
Dietrich 2 Apr, 2022 @ 2:57am 
Hey, fist of all, great mod and an absolutely great concept!

Don't take this as a critic, but only a suggestion - is there a plan to do the same without the need to load all the vehicle/infantry etc. mods with vanilla arma 3 units? Would be great, as I'd love to see the same game design with the units and vehicles the most players are more used to know.

Also, for the AI version, there NEEDS to be some option to add crew to the tank/helo, as constantly switching between the driver and the gunner seats is helluva panful.
This should not be hard to implement, as this would require only adding a couple of the GetIn and GetOut event handlers (addEventhandler):

On get in it would create the crew and join them to the player.

On get out it would delete any remaining crew... et voila! )

Last edited by Dietrich; 2 Apr, 2022 @ 3:03am
The Planter  [developer] 2 Apr, 2022 @ 3:57am 
Originally posted by Sir. Vapenation:
We need a Repair/Resupply point
Annoying when my helicopter runs out of ammo, meaning i have to land it, and destroy it just to refill it.
Thanks for your suggestion post :) I will look into making automatic repair/resupply points in the maps :)
The Planter  [developer] 2 Apr, 2022 @ 3:59am 
Originally posted by Sir Damian:
Hey, fist of all, great mod and an absolutely great concept!

Don't take this as a critic, but only a suggestion - is there a plan to do the same without the need to load all the vehicle/infantry etc. mods with vanilla arma 3 units? Would be great, as I'd love to see the same game design with the units and vehicles the most players are more used to know.

Also, for the AI version, there NEEDS to be some option to add crew to the tank/helo, as constantly switching between the driver and the gunner seats is helluva panful.
This should not be hard to implement, as this would require only adding a couple of the GetIn and GetOut event handlers (addEventhandler):

On get in it would create the crew and join them to the player.

On get out it would delete any remaining crew... et voila! )

Thanks you so much! Dont worry, im always open for suggestions :)
Im planing on making a vanilla Arma 3 version of this as well,
as for AI's using jets and choppers, im looking into it right now.
Cigarette 2 Apr, 2022 @ 4:12pm 
Originally posted by Sir Damian:
Hey, fist of all, great mod and an absolutely great concept!

Don't take this as a critic, but only a suggestion - is there a plan to do the same without the need to load all the vehicle/infantry etc. mods with vanilla arma 3 units? Would be great, as I'd love to see the same game design with the units and vehicles the most players are more used to know.

Also, for the AI version, there NEEDS to be some option to add crew to the tank/helo, as constantly switching between the driver and the gunner seats is helluva panful.
This should not be hard to implement, as this would require only adding a couple of the GetIn and GetOut event handlers (addEventhandler):

On get in it would create the crew and join them to the player.

On get out it would delete any remaining crew... et voila! )
Adding onto this, it would be neat to have all the AI spawn at spawnpoints, and spawn at spawn and enter the vehicles there.
More for immersion.
Sabouro 2 Apr, 2022 @ 8:55pm 
We need a Test server or something, I can see more potential in this as a active community base like KOTH, also i dont know why i cant place Waypoints, but its a great mod!
The Planter  [developer] 3 Apr, 2022 @ 11:07am 
Ok, i've updated the missions with a few support vehicles and other vehicles that will spawn in the various sectors, i also turn on the clean up feauture so hopefully that will help with the performance. There's also been added two new classes (Enginer) and (Anti Air specialist) + there's been done alot of changes in the different loadouts for the other units on both sides.
Sabouro 3 Apr, 2022 @ 12:51pm 
Hey, is it possible to go 3rd Person in Vehicles? If not would be a cool feature, also in many lighter gunships i dont have UI or anything to aim with (maybe like the pawnee just a dot or something or the Arma vanilla crosshair the white one)
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