Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yea sorry. It sort of is press it until it works sort of deal. This has to do with the activator lag. Hiding and showing items with custom assets takes variable time, and happens when the system decides. So the display ( space stickers with colored wedges) get de-syncronized from what the actual state of the machine is.
The reset button operates by setting all the displays and game states to zero, then re-writes to the start state after a small delay. But during the set state and multiplayer stress scenarios the reset can fail for the same reason.
Only thing I can think if you want to play the puzzle is press the reset button 3 times, spacing the presses out by 1 second.
I should add a skip button to save fustration.
To save frustration I added a skip button that skips the puzzle.
Seems fine to me. When you complete the puzzle a glowing orb appears next to the board.
You likely have the pieces mixed up.