Garry's Mod

Garry's Mod

Advanced Bone Tool
shoter 2019년 1월 4일 오후 3시 51분
Huge Props Disappear
Each time I use Advanced Bone Tool on gigantic props, their render distance becomes way smaller.
https://www.youtube.com/watch?v=xOLQYRXXGr8&feature=youtu.be
Yes, It's fixable by "make animatable", but props become incredibly difficult to pose in such mode, which cannot be undone after.

Any solution to force a prop to be rendered at all times? I think the prop disappearance happens when I do not see the model's center, or it's center point.
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LMSTG 2019년 1월 30일 오전 6시 43분 
Try to use Collision Resizer addon.
Peanut 2019년 2월 9일 오후 12시 18분 
Possible conflicting addons. If this continues to happen and you used Collision Resizer addon, its conflicting addons. Probably you need to get rid of the conflicting addons to stop this, and it will not happen.
Peanut 님이 마지막으로 수정; 2019년 2월 9일 오후 12시 19분
shoter 2019년 3월 6일 오후 7시 50분 
YounYokel 님이 먼저 게시:
Try to use Collision Resizer addon.

Sadly, it didn't help
shoter 2019년 3월 6일 오후 7시 51분 
Peanut 님이 먼저 게시:
Possible conflicting addons. If this continues to happen and you used Collision Resizer addon, its conflicting addons. Probably you need to get rid of the conflicting addons to stop this, and it will not happen.

I disabled all mods, except this one. Same render problem.
merydian 2019년 4월 5일 오전 10시 41분 
No addon conflicts, absolutely any bone manipulation on props(not ragdolls) messes up model culling system on prop.
Seems like there are no fixes for this problem.
shoter 2019년 4월 5일 오전 10시 53분 
Merydian 님이 먼저 게시:
No addon conflicts, absolutely any bone manipulation on props(not ragdolls) messes up model culling system on prop.
Seems like there are no fixes for this problem.

so it's called culling system. I didn't know that.

except there is very complex fix via ingame means.

1. Spawn a prop
2. manipulate prop's bone, or use SMH on it.
3. right click on prop "make animatable"
4. move it a bit to refresh render
5. pick the lamp tool that has directional lighting. set to high radius and high distance via manual number override, because default slider limits won't let you set it to 10,000 for example.
6. put two lamps with these parameters from two opposite sides that aim at prop
7. It's visible again under any angle.

This is what I discovered later.
https://youtu.be/pi9wPZqetaw

Yet, this solution doesn't well with 3d skyboxes.
Turns out if you have 3d skybox landscape, the lighted prop whose culling was tampered with bone tool or SMH - it flickers like mad.
So you have to turn off 3D skybox via command. I forgot what exact command was to disable 3d skybox, but it's in gmod command list.

I also heard that even Source Film Maker movie makers suffer same problem with huge props.
While looking for a solution, I just found this old post that was about similar problem.
https://steamhost.cn/steamcommunity_com/app/1840/discussions/0/684839199047712632/

I guess my trick is better than re-edit each prop for different. Although, it depends on what each film makers aims to do.
merydian 2019년 4월 5일 오전 10시 58분 
This is cool that you discovered it, any solution is good but still not a complete fix. We can only hope to devs.
shoter 2019년 4월 5일 오전 11시 00분 
Merydian 님이 먼저 게시:
This is cool that you discovered it, any solution is good but still not a complete fix. We can only hope to devs.

We need a careful update I want to highlight. Because last major update was a tough thing to endure.
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