Portal 2

Portal 2

Actinium [Part 6]
Jelleh95 29 Apr, 2022 @ 9:25pm
Observations/Bugs
Great series overall, and a great way to cap off the series. Here are some notes that unfortunately don't fit within the 1000-character limit of the comments section. I hope they are helpful:

Puzzle 1
The fizzler disable button in the starting area is unnecessary. The puzzle can be completed without it. Auto-respawn for the cube is also unnecessary, and creates a lot of loud noises when the cube gets fizzled repeatedly.

Puzzle 2
The placement of cube dropper is a bit awkward. If the dropper is out of the player's field of vision when looking at the dropper button (or vice versa), an antline would help connect the two in the player's mind so they aren't surprised when the cube suddenly spawns behind them. Also, the excursion funnel sometimes drops the cube and/or the player when they reach the area near the steel girders across the pit.

Puzzle 3
The puzzle is great, and a good case in point for some of my earlier critiques; the puzzles using auto-respawn cubes here weren't frustrating and made sense because earlier puzzles added that mechanic to my repertoire. Going into the level already knowing how auto-respawn cubes function in a puzzle did not detract from the satisfaction of finding the solution.

Puzzle 4
The piston platform insta-killed me while ascending during my first playthrough. Attempts to replicate the bug have been unsuccessful, however.

Puzzle 5
The puzzle is good. It requires round trips if the player makes mistakes, but it didn't test my patience too much. A strange gliding effect occurs when exiting the reverse excursion funnel at the end, but it isn't game-breaking.

Puzzle 6
The puzzle is good. The elevators are unnecessary, but their inclusion makes sense. No need to remove them.

Miscellaneous
The gel/bridge swapping puzzle earlier in the series ultimately serves no purpose since the mechanic is not utilized anywhere in the final gauntlet.

Liked and faved.
Last edited by Jelleh95; 29 Apr, 2022 @ 9:30pm