Stellaris

Stellaris

Extra Districts
FebHare  [developer] 2 May, 2022 @ 12:30am
Compatibility with other mods
About mod detection
You can detect this mod, by 3 triggers.
1: "has_global_flag = ED_enabled". On game starting or save data loading, this global flag is set.
2: "is_ED_enabled = yes". "is_ED_enabled" scripted trigger returns TRUE always.
3: "check_variable_arithmetic = { which = @is_ED_enabled value = 1 }". "@is_ED_enabled" scripted variable is set to 1.

About other known mods
  1. ~ StarNet AI or StarTech AI:
    Works fine. Load it after this mod.
  2. EUTAB - Ethos Unique Techs and Buildings - Unofficial Update (3.14.X):
    Works fine.
  3. More Standard Districts:
    Works fine.
  4. Special Colonies Overhaul:
    Works fine. Some ED districts (those can't build on Thrall Colony) prevent Thrall Colony Decision.
  5. Planetary Wonders:
    Works fine. Erebus Project and Erebus Fracking Plant buildings add job slots from ED Unsecure Mine, Planetary Alloys Mine and Orbital Alloy Mine districts also.
  6. Planetary Diversity:
    Works fine.
  7. Gigastructural Engineering & More (4.0): I have little interested in compatibility with it, because
    1: I am not familiar with that mod's feature.
    2: It outputs too large error log, to be searched by non-authors. At least, I think so.
  8. Ethics and Civics Classic (4.0 Mostly Fixed): I have little interested in compatibility with it, because
    1: I am not familiar with that mod's feature.
    2: It outputs too large error log, to be searched by non-authors. At least, I think so.
Last edited by FebHare; 12 Jul @ 6:44pm
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Showing 1-7 of 7 comments
Spider 4 Sep, 2022 @ 4:31pm 
This mod’s ‘district_gas_refinery’ conflicts with a district of the same name from this mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2775968897
FebHare  [developer] 5 Sep, 2022 @ 7:52am 
@Spider Thank you for report. While I am not familiar with the mod, I am feeling I can fix the issue by changing district key of ED version of district_gas_refinery to something like "district_ED_gas_refinery".
Then I will incorporate this fix in Ver 3.5 update.
FebHare  [developer] 8 Sep, 2022 @ 6:19am 
I have some time, and fixed issue about district_gas_refinery.
Inny 4 Mar, 2023 @ 10:30am 
Hi, this mod is now supported by The Merger of Rules to account for the triggers overwrites.
FebHare  [developer] 4 Mar, 2023 @ 6:55pm 
@Inny [The Merger] Thank you!
greensniperhat 11 Mar, 2023 @ 5:37am 
Now that District Overhaul 3 is out, will you make Extra Districts compatible with that?
FebHare  [developer] 11 Mar, 2023 @ 8:12am 
@greensniperhat I checked it. While it has interesting features, I think it and ED are too be similar to use concurrently. ED inherits more than few districts from DO2, and DO3 has all of them.
So I think it is quite rare to use the two concurrently, so compatibility won't be issue.
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Showing 1-7 of 7 comments
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