Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
Problems in multiplayer campaign
Hey Venris! First of all, thank you and the team especially for all your hard work!
My dream was always, since the release of the bigger mp-mode, to play with my friends in a big campain. As retail is pretty much non-existent for me and your mod the only true experience in my mind, we play with it - and only your mod, nothing else.

But we ran in to the following simple problem very often: after a battle (no autobattle, we didnt encounter errors there so far), at least one player will be stuck in the "waiting for other players to take action"-window. no matter what we do, we cant prevent this. Is this a known bug or do you happen to know some workarounds or general tips to prevent this? Or is it a problem with the base game in general, even without your mod? I am aware that in the later 150+ turns bugs will happen regardless when playing with 4+ players, but not being able to play past turn 10 to 20 ruins the fun for us.

Still, i am willing to wait if thats something that will be fixed down the line - Warhammer simply isnt fun in retail, if all armies have no flavour and no restrictions. As we all know, thats not a thing in the tabletop either and for good reason. :)

Thank you very much for your time and i hope you can continue your efforts - without you, this game wouldnt be the fantastic alternative to the tabletop it is! Much love. <3
Last edited by Stabiler Afghane; 9 Feb, 2024 @ 7:09am
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Showing 1-2 of 2 comments
Cheval Homosexual 14 Feb, 2024 @ 4:53pm 
Found any fixes? Are you using other mods?
Stabiler Afghane 14 Feb, 2024 @ 11:33pm 
Originally posted by Literally Wittgenstein:
Found any fixes? Are you using other mods?

Nah, found no fixes and still only using SFO and nothin else.
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