Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
Rituals of Rebrith cast from 8 turns to 6.
I propose to reduce the duration of the Rituals of Rebrith cast from 8 turns to 6. (all except Atel Loren)
3 turns to spawn the enemy's scripted armies + (1-2) turns to move the enemy armies to the Forest + 1 turn to hold the city under siege (if the bot is afraid to storm the forest right away).
Waiting 8 turns is incredibly annoying...
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I would prefer the ritual to not prevent other rituals from starting. Once you dealt with the scripted armies, there is rarely anything there that can threaten the forests.
Deviant 23 May @ 10:09pm 
Originally posted by kingsseeker123:
I would prefer the ritual to not prevent other rituals from starting. Once you dealt with the scripted armies, there is rarely anything there that can threaten the forests.
If you remove the limitation on 1 ritual at a time, then the script for the final battle for Atel Loren may not start (I read this from other mods)
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