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https://streamable.com/po3ahb
It's only this accessory, too. When trying to use the other accessories found in the mod, everything runs fine on the preview build.
unsure if this is a tmodloader thing or if its actually a bug with the mod.
im also playing with various other mods but i dont think any of them should be causing this to happen
System.Collections.Generic.KeyNotFoundException: The given key 'Merman' was not present in the dictionary.
at Liber.Content.Tiles.BannerTile.NearbyEffects(Int32 i, Int32 j, Boolean closer) in Liber\Content\Tiles\BannerTile.cs:line 143
at Terraria.ModLoader.TileLoader.NearbyEffects(Int32 i, Int32 j, Int32 type, Boolean closer) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 673
at DMD<DMD<>::?59783613::Terraria.SceneMetrics::ScanAndExportToMain>(SceneMetrics this, SceneMetricsScanSettings settings)
at SyncProxy<System.Void Terraria.SceneMetrics:ScanAndExportToMain(Terraria.SceneMetricsScanSettings)>(SceneMetrics , SceneMetricsScanSettings )
at Terraria.Graphics.Light.LightingEngine.ProcessArea(Rectangle area) in tModLoader\Terraria\Graphics\Light\LightingEngine.cs:line 81
at Terraria.Main.DoLightTiles() in tModLoader\Terraria\Main.cs:line 55318
at DMD<DMD<>::?16105784::Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at SyncProxy<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Terraria.Main.Draw.Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53132
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53119
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266