Project Zomboid

Project Zomboid

Left Click Redux - Click To Act [b41]
Notloc  [developer] 19 Apr, 2022 @ 10:53am
Requests and Roadmap
If you have any requests, post them here!
If its reasonable and feasible, I'll see what I can do.

Current Roadmap
  • v0.6 - Initial release + first few patches. (click to move, hold to move, interactions)
  • v0.7 - CURRENT - Expand the supported interactions. Mod Options support.
  • v0.8 - All things vehicles, entering, exiting, and driving *if I can*.
  • v0.9 - Mouse only combat options (This mod is intended to double as an accessibility mod)
  • v0.10 - Bug fixes, requests, general cleanup. This version will become 1.0 once I'm satisfied with it.
Last edited by Notloc; 21 Apr, 2022 @ 8:25pm
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Showing 1-15 of 18 comments
『Gecko』 20 Apr, 2022 @ 6:04pm 
A possibility to wind up the time to a faster setting while having the character moving (currently, the character will simply stop moving when attempting any fast forwarding).
Another addition towards the "keep in mind character movement styte (walking,running,sprinting) and reapply upon reclicking with LMB" (currently, the character will simply tune down from running/sprinting to walking, and when holding e.g. alt for sprinting, the character will glitch around weirdly, stopping for a brief second and sprinting again as fast as before).

Those are 2 functions are loved in the mod "Auto Move To" and I am honestly using that mod instead of yours, despite the amazing additions and functions your mod has.
Notloc  [developer] 20 Apr, 2022 @ 6:41pm 
Character speed is something I'm still looking into, its giving me a bit of trouble, but I'll figure it out eventually.

The movement stopping on time speed up, I heard, was something Indie Stone put in because pathfinding can't always keep up on slower computers at high speeds. But this is a mod, so yea ill take it out. Gotta go fast.
Last edited by Notloc; 20 Apr, 2022 @ 6:43pm
『Gecko』 21 Apr, 2022 @ 12:33pm 
That would be great, if these things do also work on your mod!
I am for example very glad for the other mod having this little feature of clicking and moving the character + speeding things up, as logging around (cutting wood and transporting them while not able to sprint or run at all).
EmberD 23 Apr, 2022 @ 5:06am 
If you have your inverntory open you have to click once to close it and then use mouse to walk or interact
Notloc  [developer] 23 Apr, 2022 @ 9:49am 
@NovaZek your requests are confirmed for next patch!
Clicking to move multiple times definitely feels a lot better now, thanks for bringing it up.
Notloc  [developer] 23 Apr, 2022 @ 1:08pm 
@Evergreen I've gone ahead and added a modified version of this request.

Only raw walk actions will be suppressed. So if the inventory is open and you click somewhere on the ground, it'll close without moving the character.

If you click an interactable though, that will still trigger movement. I wanted to keep the ability to click through all the containers in a room without having to close your inventory each time.
Last edited by Notloc; 23 Apr, 2022 @ 1:08pm
Notloc  [developer] 23 Apr, 2022 @ 1:18pm 
@Evergreen modified it a bit more. Clicking on other containers is the only thing that will trigger movement now when the inventory is open (and not pinned).
EmberD 27 Apr, 2022 @ 10:13am 
Double click on corpse to pick it up, double click on grave or tile while carrying it to bury or drop. This would be life-saving
Last edited by EmberD; 27 Apr, 2022 @ 10:13am
Notloc  [developer] 27 Apr, 2022 @ 12:11pm 
Good idea!
Notloc  [developer] 6 May, 2022 @ 11:38am 
Corpse interactions confirmed for the next update!
Orixiaz 9 May, 2022 @ 7:45am 
I'm loving the mods, it's very useful. There is one thing that I find very bothering, and I also see as a bug.

When having the right-click menu open, there is no other way to close it (that I am aware of) then to left-click outside of the menu. With this mod enabled it closes the menu but also automatically walks the character to where you click.

Would it be possible that when you have the right-click menu open and left click somewhere it only closes the menu?
Notloc  [developer] 9 May, 2022 @ 8:18am 
Oh good call! I'll add that next.
Riko Prushka 29 Jul, 2022 @ 9:42am 
Please make the options translatable
NanoTrasen 3 Sep, 2022 @ 10:18pm 
Originally posted by Notloc:
Oh good call! I'll add that next.
Any update on this?
Notloc  [developer] 4 Sep, 2022 @ 11:49am 
Just need to find time to work on the mod again. This being my first (and most complicated) it was quite messy and needs to be redone from the ground up.
Gonna aim for by the end of the month.
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