Solasta: Crown of the Magister

Solasta: Crown of the Magister

Interdimensional Escalations
Tomkatt 4 Dec, 2023 @ 11:20pm
Frequent crashes
I'm really enjoying this mod, but I've noticed I'm getting a *lot* of crashes on it. Not sure why, Solasta just crashes to desktop, sometimes even brings down the whole PC for reboot. The player.log is showing something about invalid textures and memory out of range issues. I checked event viewer, no kernel WHEA errors, so nothing hardware related, and I'm having no issues with general stability, with other games, or even with other campaigns on this game.

I'm playing in co-op if that makes a difference. Any idea what could be causing this? I've already finished the main game (all three campaigns) and another workshop campaign (Against the Cult: An Eiru Adventure) without experiencing this issue, and my game files validate fine. No idea what's happening here.
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Showing 1-10 of 10 comments
_Defenestrator_  [developer] 5 Dec, 2023 @ 8:01pm 
@Tomkatt thanks for reaching out. That's the first I've heard of this kind of error. I do use a lot of scenery on my maps, so I wonder if that could be related to the "memory out of range" error? I.e. your computer does not have enough memory to load it all?
Tomkatt 7 Dec, 2023 @ 1:11am 
My PC has 64GB of system ram and a Radon 6700 XT with 12GB vRAM, so I don’t think it’s a resource limitation on my end. Would it help if I provide the player.log file if it happens again?
_Defenestrator_  [developer] 7 Dec, 2023 @ 7:54pm 
I'm not sure how well I will be able to parse it, but more information can't hurt.
Tomkatt 8 Dec, 2023 @ 9:53pm 
Sure thing. Haven't had the chance to play this week (I usually game on the weekend), but if it crashes in the next couple sessions, I'll post the log.
Tomkatt 9 Dec, 2023 @ 12:21am 
Got another crash log. Looks like a collider issue with some object? This time it was in the cave after the fight with Srinivas the dragon. Crash happened during the fight with the bandits after.

Steam post doesn't allow for the full dump, it's too long so I'll post it over the next few comments. Most of the output is noise and can probably be ignored. The issue is at the portion that says "Voxelization : Detected a collider badly aligned on the grid " multiple times and then crashes.
Tomkatt 9 Dec, 2023 @ 12:22am 
Mono path[0] = 'N:/SteamLibrary/steamapps/common/Slasta_COTM/Solasta_Data/Managed'
Mono config path = 'N:/SteamLibrary/steamapps/common/Slasta_COTM/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.37f1 (019e31cfdb15)
[Subsystems] Discovering subsystems at path N:/SteamLibrary/steamapps/common/Slasta_COTM/Solasta_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
Vendor:
VRAM: 12242 MB
Driver: 31.0.22017.3004
Begin MonoManager ReloadAssembly


[Manager] Injection...
[Manager] Initialize.
[Manager] Version: 0.27.7.0.
[Manager] OS: Microsoft Windows NT 6.2.9200.0 AMD64.
[Manager] Net Framework: 4.0.30319.42000.
[Manager] Unity Engine: 2019.4.371.
[Manager] Game: Solasta.
[Manager] IsSupportOnSessionStart: False.
[Manager] IsSupportOnSessionStop: False.
[Manager] Mods path: N:\SteamLibrary\steamapps\common\Slasta_COTM\Mods.
Fallback handler could not load library N:/SteamLibrary/steamapps/common/Slasta_COTM/Solasta_Data/Mono/data-000001C4703FB410.dll
Fallback handler could not load library N:/SteamLibrary/steamapps/common/Slasta_COTM/Solasta_Data/Mono/data-000001C41557F370.dll
[Manager] Injection successful.
- Completed reload, in 1.655 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

New input system (experimental) initialized
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.383300 ms
WwiseUnity: Wwise(R) SDK Version 2021.1.4 Build 7707.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

WwiseUnity: Setting Plugin DLL path to: N:/SteamLibrary/steamapps/common/Slasta_COTM/Solasta_Data\Plugins\x86_64
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

WwiseUnity: Sound engine initialized successfully.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11533.
Total: 15.615400 ms (FindLiveObjects: 0.400900 ms CreateObjectMapping: 0.114700 ms MarkObjects: 15.076200 ms DeleteObjects: 0.023100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11533.
Total: 13.833700 ms (FindLiveObjects: 0.481100 ms CreateObjectMapping: 0.127800 ms MarkObjects: 13.218500 ms DeleteObjects: 0.005900 ms)

[Manager] Starting.
[Manager] Parsing mods.
[Manager] Reading file 'N:\SteamLibrary\steamapps\common\Slasta_COTM\Mods\SolastaUnfinishedBusiness\Info.json'.
[Manager] Sorting mods.
[Manager] Loading mods.
[SolastaUnfinishedBusiness] Version '1.5.94.36'. Loading.
[SolastaUnfinishedBusiness] Language es detected.
[SolastaUnfinishedBusiness] Language it detected.
[SolastaUnfinishedBusiness] Language ja detected.
[SolastaUnfinishedBusiness] Language ko detected.
[SolastaUnfinishedBusiness] Language ru-Unofficial detected.
[SolastaUnfinishedBusiness] Language zh-CN-Unofficial detected.
[SolastaUnfinishedBusiness] Font asset NotoSansJP-Light SDF loaded.
[SolastaUnfinishedBusiness] Font asset NotoSansJP-Regular SDF loaded.
[SolastaUnfinishedBusiness] Font asset NotoSansJP-Regular SDF loaded.
[SolastaUnfinishedBusiness] Font asset NotoSansJP-Bold SDF loaded.
[SolastaUnfinishedBusiness] Font asset SourceHanSansK-Light SDF loaded.
[SolastaUnfinishedBusiness] Font asset SourceHanSansK-Regular SDF loaded.
[SolastaUnfinishedBusiness] Font asset SourceHanSansK-Regular SDF loaded.
[SolastaUnfinishedBusiness] Font asset SourceHanSansK-Bold SDF loaded.
[SolastaUnfinishedBusiness] Active.
[SolastaUnfinishedBusiness] Loading time 5.48 s.
[Manager] FINISH. SUCCESSFUL LOADED 1/1 MODS.


[Manager] Spawning.
[Manager] Checking updates.
Joystick connected ("Controller (XBOX 360 For Windows)").
(Filename: Line: 1456)

[SolastaUnfinishedBusiness] 4817 en translation terms loaded of 4817 provided.
[SolastaUnfinishedBusiness] 0 en translation fixes loaded.
[SolastaUnfinishedBusiness] enabled in 00:00:29.3581936.
Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for N:/SteamLibrary/steamapps/common/Slasta_COTM/Solasta_Data/StreamingAssets/BackgroundMovie.MP4
(Filename: Line: 0)

Missing translation for key=Message/&NetworkRegion_ussc_Title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Missing translation for key=Server Region: Message/&NetworkRegion_ussc_Title, in object SessionRegionLabel in parent SessionInfoGroup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't find player for slotIndex: 0, falling back to master client
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't find player for slotIndex: 1, falling back to master client
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't find player for slotIndex: 2, falling back to master client
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't find player for slotIndex: 3, falling back to master client
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 3 Unused Serialized files (Serialized files now loaded: 19)

Unloading 125677 unused Assets to reduce memory usage. Loaded Objects now: 281991.
Total: 1035.311700 ms (FindLiveObjects: 17.576700 ms CreateObjectMapping: 15.082000 ms MarkObjects: 960.677700 ms DeleteObjects: 41.974900 ms)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tomkatt 9 Dec, 2023 @ 12:23am 
Unloading 2 Unused Serialized files (Serialized files now loaded: 140)

Unloading 271 unused Assets to reduce memory usage. Loaded Objects now: 286454.
Total: 1053.398500 ms (FindLiveObjects: 12.865400 ms CreateObjectMapping: 9.191300 ms MarkObjects: 1031.018500 ms DeleteObjects: 0.322900 ms)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/CookingStuff_A/Whitebox/LD_Blocking_Move_Stretchable_01) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/CookingStuff_A/Whitebox/LD_Blocking_Move_Stretchable_01) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 3 Unused Serialized files (Serialized files now loaded: 25)

Unloading 14175 unused Assets to reduce memory usage. Loaded Objects now: 290566.
Total: 1078.035000 ms (FindLiveObjects: 14.009200 ms CreateObjectMapping: 8.248100 ms MarkObjects: 1047.355600 ms DeleteObjects: 8.421500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 13)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 289939.
Total: 1054.447300 ms (FindLiveObjects: 12.680800 ms CreateObjectMapping: 7.629400 ms MarkObjects: 1033.824400 ms DeleteObjects: 0.312000 ms)

WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 1 Unused Serialized files (Serialized files now loaded: 20)

Unloading 14524 unused Assets to reduce memory usage. Loaded Objects now: 290797.
Total: 1051.150000 ms (FindLiveObjects: 12.818300 ms CreateObjectMapping: 7.933600 ms MarkObjects: 1023.439700 ms DeleteObjects: 6.957900 ms)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 2 Unused Serialized files (Serialized files now loaded: 141)

Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 295247.
Total: 1067.032400 ms (FindLiveObjects: 13.577800 ms CreateObjectMapping: 8.592300 ms MarkObjects: 1044.543800 ms DeleteObjects: 0.318100 ms)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/CookingStuff_A/Whitebox/LD_Blocking_Move_Stretchable_01) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/CookingStuff_A/Whitebox/LD_Blocking_Move_Stretchable_01) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Gfx command not handled: 268445483 (Last command: 10018)
(Filename: Line: 2729)

Gfx command not handled: 0 (Last command: 268445483)
(Filename: Line: 2729)

[SolastaUnfinishedBusiness] SERIALIZATION: PowerStoneResilience
[SolastaUnfinishedBusiness] SERIALIZATION: Shillelagh
Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
Did not find persistent location data for UserLocationDB.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 687 unused Assets to reduce memory usage. Loaded Objects now: 343588.
Total: 1128.239100 ms (FindLiveObjects: 15.285400 ms CreateObjectMapping: 8.226600 ms MarkObjects: 1102.169900 ms DeleteObjects: 2.556900 ms)

WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 1 Unused Serialized files (Serialized files now loaded: 27)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 343627.
Total: 1122.180500 ms (FindLiveObjects: 13.824300 ms CreateObjectMapping: 7.659200 ms MarkObjects: 1100.441300 ms DeleteObjects: 0.255300 ms)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Cage_B/Whitebox/LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Cage_B/Whitebox/LD_Blocking_Move_Stretchable_01 (3)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Rock_F/Whitebox/LD_Blocking_Move_Stretchable_01) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (Volume) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (Volume) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

GameLocationLightSource is out of bounds (position int3(64, -2, 28).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't find an animation clip containing "jump_land_short" in its name for character CustomMonster33[8333].
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't find an animation clip containing "jump_land_short" in its name for character CustomMonster33[8335].
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Missing translation for key=Tooltip/&Tag5Title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[SolastaUnfinishedBusiness] SERIALIZATION: PowerStoneResilience
[SolastaUnfinishedBusiness] SERIALIZATION: Shillelagh
[SolastaUnfinishedBusiness] SERIALIZATION: Light_Monk_NoFocus
[SolastaUnfinishedBusiness] SERIALIZATION: Light
No baked event found for JumpOutAnimationEnd falling back
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Event JumpOutAnimationEnd should have been baked for character CustomMonster33[8335] but wasn't.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Invalid action modifier while breaking stealth, during action SpendPower of character Koko
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

No baked event found for JumpOutAnimationEnd falling back
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Event JumpOutAnimationEnd should have been baked for character CustomMonster33[8335] but wasn't.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 1 Unused Serialized files (Serialized files now loaded: 25)

Unloading 14491 unused Assets to reduce memory usage. Loaded Objects now: 375318.
Total: 1199.391900 ms (FindLiveObjects: 17.826800 ms CreateObjectMapping: 9.155000 ms MarkObjects: 1162.399200 ms DeleteObjects: 10.010000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 13)

Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 374685.
Total: 1175.138700 ms (FindLiveObjects: 16.199400 ms CreateObjectMapping: 8.109000 ms MarkObjects: 1150.434800 ms DeleteObjects: 0.394900 ms)

WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 1 Unused Serialized files (Serialized files now loaded: 20)

Unloading 14524 unused Assets to reduce memory usage. Loaded Objects now: 375543.
Total: 1188.563300 ms (FindLiveObjects: 16.421400 ms CreateObjectMapping: 8.713500 ms MarkObjects: 1156.039500 ms DeleteObjects: 7.388600 ms)

WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 1 Unused Serialized files (Serialized files now loaded: 27)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 378875.
Total: 1192.830300 ms (FindLiveObjects: 15.706600 ms CreateObjectMapping: 8.433800 ms MarkObjects: 1168.434200 ms DeleteObjects: 0.255200 ms)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Cage_B/Whitebox/LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Cage_B/Whitebox/LD_Blocking_Move_Stretchable_01 (3)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Rock_F/Whitebox/LD_Blocking_Move_Stretchable_01) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (Volume) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (Volume) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

GameLocationLightSource is out of bounds (position int3(64, -2, 28).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't find an animation clip containing "jump_land_short" in its name for character CustomMonster33[8335].
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

No baked event found for JumpOutAnimationEnd falling back
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Event JumpOutAnimationEnd should have been baked for character CustomMonster33[8335] but wasn't.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

No baked event found for JumpOutAnimationEnd falling back
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Event JumpOutAnimationEnd should have been baked for character CustomMonster33[8335] but wasn't.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Missing translation for key=Tooltip/&Tag5Title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Missing translation for key=Tooltip/&Tag5Title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Missing translation for key=Tooltip/&Tag5Title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Look rotation viewing vector is zero
(Filename: Line: 85)
Tomkatt 9 Dec, 2023 @ 12:25am 
[SolastaUnfinishedBusiness] SERIALIZATION: Shillelagh
[SolastaUnfinishedBusiness] SERIALIZATION: PowerStoneResilience
[SolastaUnfinishedBusiness] SERIALIZATION: Light_Monk_NoFocus
[SolastaUnfinishedBusiness] SERIALIZATION: Light
[SolastaUnfinishedBusiness] SERIALIZATION: Light_Monk_NoFocus
[SolastaUnfinishedBusiness] SERIALIZATION: Light
WaitForEvent() aborted. Waiting too long for event ProneInAnimationEnd on character RaceKoboldWizard[117].
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[SolastaUnfinishedBusiness] SERIALIZATION: Light_Monk_NoFocus
[SolastaUnfinishedBusiness] SERIALIZATION: Light
[SolastaUnfinishedBusiness] SERIALIZATION: Light_Monk_NoFocus
[SolastaUnfinishedBusiness] SERIALIZATION: Light
Character <RaceImpWarlock[249]> does not possess any move action
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 1 Unused Serialized files (Serialized files now loaded: 25)

Unloading 15025 unused Assets to reduce memory usage. Loaded Objects now: 393885.
Total: 1237.351200 ms (FindLiveObjects: 20.922200 ms CreateObjectMapping: 9.187100 ms MarkObjects: 1198.016800 ms DeleteObjects: 9.224700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 13)

Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 393258.
Total: 1213.197800 ms (FindLiveObjects: 20.190400 ms CreateObjectMapping: 8.355600 ms MarkObjects: 1184.233200 ms DeleteObjects: 0.417800 ms)

WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 1 Unused Serialized files (Serialized files now loaded: 20)

Unloading 14524 unused Assets to reduce memory usage. Loaded Objects now: 394116.
Total: 1214.155300 ms (FindLiveObjects: 18.950500 ms CreateObjectMapping: 8.647400 ms MarkObjects: 1179.282900 ms DeleteObjects: 7.274100 ms)

WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 1 Unused Serialized files (Serialized files now loaded: 27)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 397448.
Total: 1225.646800 ms (FindLiveObjects: 18.392900 ms CreateObjectMapping: 8.188000 ms MarkObjects: 1198.794000 ms DeleteObjects: 0.271600 ms)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Cage_B/Whitebox/LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Cage_B/Whitebox/LD_Blocking_Move_Stretchable_01 (3)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected a collider badly aligned on the grid (Location/Sectors/MainSector/Environment/Rock_F/Whitebox/LD_Blocking_Move_Stretchable_01) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (Volume) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (Volume) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Voxelization : Detected voxel information overlap (LD_Blocking_Move_Stretchable_01 (2)) in Sector MainSector.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

GameLocationLightSource is out of bounds (position int3(64, -2, 28).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tomkatt 9 Dec, 2023 @ 12:26am 
Crash!!!
SymInit: Symbol-SearchPath: '.;N:/SteamLibrary/steamapps/common/Slasta_COTM;N:/SteamLibrary/steamapps/common/Slasta_COTM;C:/WINDOWS;C:/WINDOWS/system32;SRV*C:/websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'tk'
OS-Version: 10.0.0
N:\SteamLibrary\steamapps\common\Slasta_COTM\Solasta.exe:Solasta.exe (00007FF61D350000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.37.40497
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF91ED50000), size: 2191360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2428
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C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF91C540000), size: 3825664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2428
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Tomkatt 9 Dec, 2023 @ 12:26am 
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C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (000001C5E1DE0000), size: 12288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (00007FF8ECB70000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
C:\WINDOWS\SYSTEM32\ServicingCommon.dll:ServicingCommon.dll (00007FF91BE40000), size: 995328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1635
C:\WINDOWS\System32\msvproc.dll:msvproc.dll (00007FF8F0750000), size: 1470464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2361
C:\Windows\System32\colorcnv.dll:colorcnv.dll (00007FF9174C0000), size: 258048 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1265
C:\Windows\System32\msdmo.dll:msdmo.dll (00007FF917490000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
C:\Windows\System32\MSAudDecMFT.dll:MSAudDecMFT.dll (00007FF8FA3A0000), size: 917504 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2070
N:\SteamLibrary\steamapps\common\Slasta_COTM\Solasta_Data\Plugins\x86_64\lib_burst_generated.dll:lib_burst_generated.dll (00007FF8F9AE0000), size: 471040 (result: 0), SymType: '-deferred-', PDB: ''


========== OUTPUTTING STACK TRACE ==================

0x00007FF879F4E8A2 (UnityPlayer) UnityMain
0x00007FF879F4EBEA (UnityPlayer) UnityMain
0x00007FF8796E694D (UnityPlayer) UnityMain
0x00007FF8796E516E (UnityPlayer) UnityMain
0x00007FF8796E0870 (UnityPlayer) UnityMain
0x00007FF8796E35F9 (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF879205560)
0x00007FF879205560 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8793BF5C4)
0x00007FF8793BF5C4 (UnityPlayer) (function-name not available)
0x00007FF87983B8EA (UnityPlayer) UnityMain
0x00007FF879A81DB5 (UnityPlayer) UnityMain
0x000001C5C55DFD33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Rendering.CommandBuffer:Clear (UnityEngine.Rendering.CommandBuffer)
0x000001C5C55DCB9B (Mono JIT Code) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers ()
0x000001C5C55DC25B (Mono JIT Code) UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull ()
0x000001C54FC36A10 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FF8DF40E290 (mono-2.0-bdwgc) mono_get_runtime_build_info
0x00007FF8DF392AC2 (mono-2.0-bdwgc) mono_perfcounters_init
0x00007FF8DF39BB1F (mono-2.0-bdwgc) mono_runtime_invoke
0x00007FF879A2CB1D (UnityPlayer) UnityMain
0x00007FF879A29E43 (UnityPlayer) UnityMain
0x00007FF879A14892 (UnityPlayer) UnityMain
0x00007FF8796F88D2 (UnityPlayer) UnityMain
0x00007FF8797481B0 (UnityPlayer) UnityMain
0x00007FF879754A19 (UnityPlayer) UnityMain
0x00007FF8798F92BB (UnityPlayer) UnityMain
0x00007FF8798EAA67 (UnityPlayer) UnityMain
0x00007FF8798EAB03 (UnityPlayer) UnityMain
0x00007FF8798ECF5C (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF87969AA4E)
0x00007FF87969AA4E (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8796997AA)
0x00007FF8796997AA (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF87969D85C)
0x00007FF87969D85C (UnityPlayer) (function-name not available)
0x00007FF8796A134B (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF61D3511F2)
0x00007FF61D3511F2 (Solasta) (function-name not available)
0x00007FF91D64257D (KERNEL32) BaseThreadInitThunk
0x00007FF91EDAAA78 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
* C:/Users/tk/AppData/Local/Temp/Tactical Adventures/Solasta/Crashes
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